Escape Simulator 2 is a fantastic escape room game developed by Pine Studio. The sequel has new exciting locations, challenging puzzles, and an updated room editor.
Purrrifiers: Cleaning Chaos is a goofy clean-up game that has you battling the forces of dirt, grime, and weird characters asking for some really weird things.
Mistonia's Hope: The Lost Delight is a fantasy based Otome visual novel that dives you into a world of Humans, Fairies and Revenge! This story follows our beautiful protagonist Rose...
Freemind S.A. has extended their building simulation games (another reviewed here) into the country of Egypt where a fellow author and myself would love to visit. Welcome to Egypt Frontiers where you, a master builder...
Marvel Cosmic Invasion is a very good brawler that provides a large roster of characters, excellent pixel art visuals and plenty of replayability. It’s a rather short beat-‘em-up...
Hot Wheels Let's Race: Ultimate Speed is a game based on a Netflix cartoon series. I never knew about it until I reviewed this game, so I am unsure whether the game is anything like the show, but I can tell you what I do know, having played it.
It's 2008. I'm halfway through my second college certification which will propel me onto my career path. My PC is getting older, it's not running the software I need. Sacred 2, which I've been waiting on forever to come out after playing the original Sacred and its expansion, is here.
The long awaited sequel to Moonlighter is finally here after many years in development as well as a slight delay from the original release date. Digital Sun launched Moonlighter 2: The Endless Vault into early access and I'm loving what I'm seeing so far.
December 10, 2025 | North American indie studio Little Legendary is pleased to announce that their 2D cyber-fantasy Metroidvania SHADE Protocol will be launching a Kickstarter campaign n Spring 2026. With a development team of only 5 members, this crowdfunding campaign will focus raising funds for the console ports, speeding up development time, additional content, hiring guest composers from known titles, and more.
The studio has prepared an impressive new trailer for this announcement, which includes plenty of in-engine gameplay sequences. The video has been recently premiered at the Latin American Game Awards, which is part of The Game Awards. It's linked further in the press release.
In the last months, the studio has been hard at work on several improvements, one of them has been applied to one of the game's most exciting features; cutting the world in half. They want players not only to cut the world, but also to cut enemies, environments, projectiles, and more.
"Since revealing SHADE Protocol a few months ago, the game has become one of the most wishlisted games in the world, showing us that we have something special in our hands and that we need to aim higher to deliver on the power fantasy that players expect. While we aim to make SHADE Protocol a reality no matter what, your support would go a long way to keeping our creative autonomy and craft the best game we can." - Kendall Quinones, Game Director.
Discover a where music, code, and combat collide. Swap between DAWN and SHADE forms to unleash devastating abilities, wield Instruments as weapons, and rewrite reality itself in a world on the brink of annihilation by the SHADE Protocol. The game introduces an interesting mechanic: the Protocols, thanks to them you will be able to encode your own playstyle, combining protocols and specialized code fragments, to alter your attacks, defenses, and abilities, but also recode enemies at your will, changing how they behave to allow you overcome the most dangerous threats.
Seamlessly switch between DAWN and SHADE modes, altering combat styles and gameplay dynamics. Wield Instruments, powerful code-based weaponry inspired by music, each serving a unique role in battle and exploration. Engage in high-speed, skill-based combat, parrying and countering enemies in a world that demands mastery. Explore vast, interconnected Bastions, where every discovery alters the fate of the war between SHADEs and Xaviors, and the all-consuming SHADE Protocol.
KEY FEATURES
Dynamic Combat System – Mix precision melee combat with specialized Instruments, executing devastating combos, parries, and counters. Swap between DAWN and SHADE modes to adapt to different playstyles in real-time.
UNISON System – Rewrite Reality – The world of SHADE Protocol exists as code. Wield it to manipulate events, relive key moments, and choose their ultimate outcome, shaping the fate of entire factions.
Unique Defensive Mechanics – Perfectly timed parries and counters restore Echo, a vital energy source for powerful Instrument attacks and defensive maneuvers.
Instruments – Weapons That Sing – Wield an arsenal of musical weapons, including the Twilight Spear, Sunrise Great Axe, and Midnight Chakram, each with distinct combat and exploration abilities.
The war is lost. The song is rewritten. Will you take the stage?
ABOUT LITTLE LEGENDARY
Little Legendary is an independent game studio creating genre-defying experiences for PC and next-generation consoles. Our mission is simple: craft unforgettable games. We believe indie teams should challenge convention, take bold risks, and focus on delivering moments players will remember long after the credits roll. Specializing in single-player adventures, we build rich, fantastical worlds filled with compelling characters and unpredictable stories. By pushing the boundaries of the genres we love, we aim to inspire awe and wonder—reminding players why they fell in love with games in the first place.
Los Angeles, Calif. — December 11, 2025 | At tonight’s Game Awards, Wildlight Entertainment revealed Highguard, its debut, free-to-play, PvP raid shooter. In Highguard, players will ride, fight, and raid as Wardens, arcane gunslingers sent to fight for control of a mythical continent. Battle rival warden crews for control of the Shieldbreaker, then break into and destroy the enemy base to secure victory in this all-new breed of shooter. The game launches on January 26, 2026, with cross-play and cross-progression across PC, Xbox Series X|S, and PlayStation 5.
“We’re a veteran team who’ve spent years together, creating some of the biggest hits in gaming, including Apex Legends, Call of Duty, and Titanfall. With our first game, we are hyper-focused on creating a new gaming universe of similarly epic scale and quality,” said Dusty Welch, Co-Founder and CEO of Wildlight.
“We created Wildlight because we wanted a game studio where design leads and new games can be built without compromise,” said Chad Grenier, Co-Founder & Game Director, Wildlight Entertainment. “Our time on Apex Legends and Titanfall taught us a lot about what it takes to build and sustain a successful franchise.
Founded in 2021, Wildlight has been quietly working on Highguard over the past four years. The studio plans to share more throughout January, leading up to the launch on the 26th. Follow 'PlayHighguard' on X and YouTube for all the latest info, as well as future updates. Wishlist the game on Steam.
About Wildlight Entertainment
Wildlight Entertainment is an independent game studio built by a close-knit team of veteran developers behind some of the industry’s most influential shooters, including Apex Legends, Titanfall, and Call of Duty: Modern Warfare. Wildlight is committed to delivering genre-defining, player-first experiences at epic quality and scale. The studio is remote-first and prides itself on keeping teams nimble, empowering developers to make decisions, and fostering a culture of trust that encourages bold ideas and creative risk-taking. Wildlight’s debut title, Highguard, marks the first chapter in a connected universe the studio plans to grow over the next decade. For more information, visit https://www.wildlight.gg/. Follow Wildlight Entertainment on X, Facebook, and Instagram.
2025 was a year with a number of very strong entries. Our team found themselves talking about many of the titles at length, and it was surprising how many strong candidates there were early in the year. That however, did not preclude great games from getting released throughout 2025.
The
categories are largely the same as the last few years, but with one new inclusion - Favorite Remake/Remaster. There were so many of them this year, done so well, and there are so many more on the horizon that we feel like it's safe to say that remakes and remasters of old favorites are very likely to remain an important part of the gaming conversation going forward, and we want to recognize the ones done right. So here's what we'll be seeing this year:
Biggest Surprise
Guilty Pleasure
Most Memorable
Favorite Remake/Remaster
Second Runner-up
First Runner-up
GOTY 2025
The types of games were varied as always. Whether your genre is RPGs,
Action, Strategy, Adventure or something altogether different? 2025 had
you covered on titles from publishers large, small, and indie.
When each of the categories are posted, you will find them linked here as well.
Again, Thank you for gaming with us this year!
- The CGR Team
~~~~~~~~~~~~
Editor's note: We have all our Games of the Year all the way back to 2012 posted under the GOTY navigation button at the top of the Chalgyr's Game Room website. Enjoy!
Mini Motorways, the award-winning minimalist strategy traffic management sim with over nine million players from developer Dinosaur Polo Club, celebrates more than six years of free post-launch support with today’s “Harbor Lights & Neon Nights” update, launching at 12:30pm PT on Nintendo Switch, PC, Mac, and iOS devices!
Explore Hong Kong with today’s newly added map. Venture into the next frontier of breathtaking city planning with a brand new obstacle unique to this map: ferry terminals!
Experience the city’s soothing palette in day mode or embrace neon-lit nightlife in night mode.
Design Hong Kong your own way and celebrate more than six years of free Mini Motorways content! Hop into the highly-requested Creative Mode added earlier this year to see Mini Motorways’ growth since 2019’s initial post-launch visit to Munich.
Sail through new Daily, Weekly, and City challenges in this new map, earn fresh achievements, and experience the duality of Hong Kong like never before.
Plus, the city planning continues! A packed 2026 roadmap awaits, including:
A new map in February
Another new map in June, alongside additions to Creative Mode, and a BIG community surprise ahead
A new map in September, QoL updates for Creative Mode
And finally, one more new map to close out the year in December
“As we were working towards this update, we were deeply saddened to hear about the high-rise fire that occurred in Tai Po district, which has severely impacted many," said Casey Lucas-Quaid, Dinosaur Polo Club's Community Manager. "As such, we are pairing this update with a donation to the Tai Po Fire Emergency Appeal run by the Hong Kong Red Cross, and encourage you to donate too if you can."
Dinosaur Polo Club is an independent game development studio based in beautiful Wellington, New Zealand. Founded in 2013 by brothers Peter and Robert Curry, the studio first made waves with their award-winning and BAFTA-nominated debut Mini Metro. Created in collaboration with Disasterpeace and Jamie Churchman, Mini Metro explores relaxed and minimalist subway design. The second game developed by Dinosaur Polo Club introduces a brand new type of city management with colorful road-building and resource management found in Mini Motorways. Combined, Mini Metro and Mini Motorways make up two parts of an expanding Mini Collection.
With an inclusive and supportive culture that believes in giving back to its creative community, the studio has grown and is now home to nearly 30 dinos as it works on new titles with relatable simplicity.
December 8, 2025 – Barcelona, Spain | Unfinished Pixel are proud to announce that Blightstone, a dark fantasy tactical roguelite, will be entering Early Access on Steam on January 20 at a price of 12.99 EUR | 15.99 USD with 20% off during the fist two weeks after launch. Blightstone reimagines turn-based strategy with freeform movement, volatile elemental clashes and a time-twisting structure where every run carves a new scar into a dying world.
Players lead a party of heroes and the living crystal that binds their fate. As corruption devours the land, each run becomes a battle against the inevitable - forging new builds through hard won skills and gear while navigating battlefields reshaped by firestorms, frozen currents and crackling lightning. One flawless moment can turn the tide - one misstep can doom the entire run. Survival demands more than strength - it demands mastery, adaptation and the courage to face the darkness.
In the world of the Blightstone you’ll find deep strategy, blended seamlessly with roguelike progression. Your mission? To protect the Earthglass Crystal, and deliver it to the Infernal Rift. Only by doing this will you be able to destroy the demon overlord Korghul, and shatter the Blightstone itself.
Die, die, and die again. Cunning and keen wit (though looking at our options even a solitary spark of wit will have to suffice) are key to saving this realm.
Use the environment to your advantage with objects, enemies and even the weather itself providing strategic opportunities and challenges. Each failure provides invaluable opportunity to learn and collect new skills to help your next adventure.
A Dynamic Battlefield
Enjoy free movement, without grid-based systems, allowing you to move into strategic cover. Just remember, enemies aren’t restricted by grids either, and there’s always an angle.
The Environment Is Yours to Command: Hide in long grass or burn it to stop enemies using it for cover. Gather enemies in water to amplify electric attacks. Use every advantage you can get to shatter the Blightstone.
Harness the Weather to Your Advantage: Dynamic weather will have an impact on Adventurer’s strategies. Dense fog obscures the battlefield, rain will amplify electric attacks and strong winds will affect accuracy. It can bring as many benefits as it does drawbacks, as long as you pay attention.
Recruit your heroes
Find new heroes and companions to help you along your journey. Chose from Brawler, Hunter, Arcanist, Druid and Priest classes, each with their own unique abilities and companions.
Master a vast skillset: Unlock a wide range of active and passive combat skills for our troop of adventurers and for the Earthglass crystal itself. Mater melee, ranged, area of effect and grappling skills, and combine them for heavy-hitting combos.
Status effects that sting: Bleeding, poison, binding, stun or burn, dozens of combat conditions can swing the course of each battle. Just remember it won’t always swing your way!
Blightstone invites players to step into a world on the brink and shape their legend through unrelenting tactical trials.
The corruption is rising. The cycle is breaking. And only those willing to fight - and fail - can hope to bring the darkness to its end
Join us on 20th January and step into the crucible of Blightstone on Steam, available to wishlist here. For those who dare, the available demo is already waiting to test your skill.
Based in Barcelona, Unfinished Pixel is a passionate indie studio composed of veteran developers who’ve worked on major Ubisoft titles. Blightstone marks their first original IP, one that blends handcrafted 2D visuals with ruthless roguelike strategy.
December 8th, 2025 | Wakefield, UK and Warsaw, Poland | Team17 and Sonka are excited to announce they have signed a worldwide publishing agreement for Holstin, the innovative and highly anticipated indie psychological survival horror.
Announced by Sonka back in early 2023, Holstin has steadily grown in recognition and attention thanks to its innovative visual style and technology, its unique 90’s Poland setting, and the team’s constant release of concept-proving demos. Team17 and Sonka will now be partnering up to amplify and expand on this momentum together to reach new heights.
We have been big fans of Holstin for some time, and are delighted to be able to partner with Sonka to help realise their vision and bring the game to market.
We are proud to partner with such a talented team that have created a game that embodies unique atmospheric storytelling, with innovative gameplay mechanics in a spine-chilling survival horror. We can’t wait to reveal more of the game to new and existing fans in the coming months. - Harley Homewood, General Manager, Team17
We’re beyond excited and proud to partner with Team17, a publisher with a prestigious track record and the foresight to bring some truly innovative horror games to the world - with DREDGE being one of my favourite games ever!
We’ve always had ambitious goals for Holstin, and now we’re confident that together we can meet and maybe even exceed them. Whether it’s expanding and refining gameplay mechanics, securing higher-quality voice acting or just having that extra space to add even more bizarre but poignant Polish Easter eggs into our 90s-drenched horror world, things are lining up nicely for us to release something truly special together. - Rafał Sankowski, CEO at Sonka, Holstin Game Director
Holstin is a psychological survival horror game set in an eerie, isolated 90’s Polish town consumed by an ominous presence. You’ve come looking for answers, but everyone seems possessed by something foul. Explore the festering town, interrogate locals and fight ungodly manifestations to get to the truth.
The game is inspired by the classic Resident Evil and Silent Hill series, while the narrative team is aiming for a darker Twin Peaks feel. Holstin will be coming to PC, PlayStation, Xbox, and Switch.
GAME FEATURES
Explore a Possessed Town
Something is very wrong in the town of Jeziorne-Kolonia. The streets are overrun by some kind of filthy slime. The people, the buildings, and the wildlife all seem to be slowly deteriorating from the inside.
Fight and Survive Against Unfathomable Monstrosities
Scavenge for scarce supplies and weapons to fight off the twisted monstrosities now roaming the darkest corners of the town.
Speak to Locals Slowly Losing Their Minds
Sanity among the locals seems to be slowly slipping away, but they are the only ones who can get you the answers you need. You will have to play along with their unnerving delusions and try to understand their festering world to get anywhere.
Playing All Sorts of Tricks on Your Eyes
Holstin uses Sonka’s custom 2XD Rendering technology to deliver real-time lighting in detailed hand-drawn pixel art to uniquely combine multiple camera perspectives, including isometric 3D, third-person shooting, first-person driving, top-down exploration, and side-scrolling platforming.
Full Voice Acting in Polish and English
Chillingly manic performances in both English and Polish bring every character in Holstin to life.
The game is inspired by the classic Resident Evil and Silent Hill series, while the narrative team is aiming for a darker Twin Peaks feel. Holstin will be coming to PC, PlayStation, Xbox, and Switch.
About Sonka
Sonka is a game developer and publisher based in Warsaw, Poland, previously focused on the console market as a publisher and work-for-hire porting company. Worked on over 20 games for Nintendo Switch, best known for Astro Bears development, The Way Remastered release, and Duke Nukem 3D port, now focused solely on Holstin development.
About Team17 Digital
Founded in 1990, Team17 is a leading developer, video games label, and creative partner for developers around the world. Part of the everplay Group plc with an extensive portfolio of over 140 titles, and fully encapsulates the spirit of independent games. Team17’s portfolio of multi-award-winning and award-nominated in-house brands include Hell Let Loose, Golf With Your Friends, The Escapists, and the iconic Worms franchise, alongside its games label partner titles, including the award-winning games Date Everything, Dredge, and Overcooked! franchise. Visit www.team17.com for more information.
December 2nd, 2025 | Ultimate Zombie Defense launches on PlayStation 5 on December 4. This intense top-down shooter mixes survival horror with tactical action. Players can build advanced bases, use a variety of weapons, and face different types of zombies. The game is also out on PC, Xbox One, and Xbox Series X|S.
Developed by the independent studio Terror Dog Studio, the game was initially released on PC. On Steam, it currently holds an 86% positive review rating based on approximately 1,400 player reviews. The console versions were developed and published by Ultimate Games S.A.
Zombie Hordes Arrive on PlayStation 5
Ultimate Zombie Defense, developed by Terror Dog Studio, is a top-down shooter that combines the atmosphere of survival horror with tactical action gameplay. A key feature is its advanced base-building system, which enables players to construct fences, barbed wire, sandbags, mines, and defensive turrets.
Players assume the role of an elite soldier deployed to regions overrun by a zombie outbreak. The setting is a European city isolated from the outside world due to the infection. The primary objective is to locate and eliminate the source of the zombie epidemic.
The game includes 12 distinct types of zombies and unique boss encounters. Players can utilize a wide range of weapons, such as a shotgun, flamethrower, grenade launcher, and minigun, to combat the undead.
Key Features:
Hardcore shooter
Survival horror experience
Advanced base-building system
8 playable characters
12 zombie types and unique bosses
Ultimate Zombie Defense is now available on PlayStation 5. The standard price for the console version is $7.99 USD or EUR, depending on the region.
MANILA, Philippines – Fallen Tear: The Ascension, the JRPG-inspired, hand-animated sidescrolling Metroidvania from developer Winter Crew and publisher CMD Studios,
emerges from the shadows in a new demo launching today alongside the
Fated Bonds trailer ahead of launching on PC via Steam and consoles in
Q1 2026.
Experience the prologue to Fallen Tear: The Ascension in this
brand-new demo, offering an immersive introduction to the world of
Raoah. Awaken as Hira, a young boy with a mysterious past, awakening new
powers on a quest to regain his memories. Discover new areas, take on
challenging bosses, and forge Fated Bonds to recruit destined allies.
Meet some of the many friendly faces Hira befriends throughout his
journey. Relationships manifest in the form of Fated Bonds, an
innovative JRPG-inspired party system where special characters provide
useful Talents to help Hira. These accrued abilities give Hira the power
needed to reach new heights and tackle new enemies.
Tap into the wider world of Raoah by delving into the Castle for a
taste of Fallen Tear’s vast open world and explore “the Elden Ring of
Metroidvania in terms of map size.” Unlock new paths and challenges
using Ascension Abilities, a power deeply connected to Hira’s unknown
origins. Wield them to blaze paths to new biomes in Raoah’s living map,
transforming in response to Hira’s actions.
What are these dreams of a powerful Overgrowth form, comparable even
to Raoah’s wild gods? What relation does it have with Hira’s forgotten
past? As he hunts rampaging threats and learns more about the land’s
inhabitants, more of Raoah’s mysteries come to light – and perhaps even
more questions arise.
“The ‘Fated Bonds’ system is a keystone to our vision for Fallen
Tear,” said CMD Studios founder Stephen Manalastas. “For both the
innovation in combat and exploration, and making a deeper and richer
narrative. The prologue demo represents a 95% complete slice of Fallen
Tear. More polishing, full voice acting, cinematics, and further area
development will be seen in the full game!”
Fallen Tear: The Ascension is set for release on PC via Steam and
consoles in Q1 2026. The June 2025 demo offers 1-2 hours of gameplay and
exploration. Visit the website for more information, keep up to date with the game on Facebook, Twitter/X, Instagram, and Reddit, follow its conversations on Discord, and wishlist the game on Steam.
About The CMD Studios
Founded in Manila, Philippines, The CMD Studios sets out to recreate
the great memories and experiences of gaming’s past. The studio’s name
is its ethos, highlighting the Creative Minds and Designs as the
foundations upon which truly memorable experiences are built, to build
with greatness, work with kindness, and inspire with purpose.
Istanbul, December 1st, 2025 | Vellichor Games is proud to announce the release of Ticking Together, a Cyberpunk Co-op Platformer Releases on Steam on December 3. Set in a stylized cyberpunk city on the brink of collapse, Ticking Together is a Chaotic Hot Potato Challenge, where teamwork and precise timing are essential to defuse a bomb and survive.
Ticking Together, invites players to survive against the clock in a neon-lit, stylized cyberpunk city. In the 1 - 4 player co-op mode, teamwork and quick reflexes are essential as players overcome obstacles while resetting a bomb every 15 seconds. Physics-based bomb passing and platforming challenges make each playthrough exciting and highly replayable.
In Ticking Together, time is ruthless and every second counts. Each scan grants a second chance, and each pass carries great risk.
Key Features
Ticking Against Time: A live bomb is always by your side. Scan it every 15 seconds or pay the price. Coordination is the key to survival.
1 - 4 Player Co-op Chaos: Play solo or with up to three friends. Synchronize your moves, pass the bomb in time, and survive together.
Stylized Cyberpunk Platforming: Run, jump, and climb through neon-lit cities, each offering unique challenges.
Physics-Based Bomb Passing: Passing the bomb between players isn’t just a feature it’s a necessity.
Skill-Based Challenges: Quick reflexes, perfect timing, and teamwork are the keys to success.
Vellichor Games is a small indie studio focused on creating unique co op experiences that blend creativity and challenge. Ticking Together is the first major project from two interns who turned a small idea into a full-fledged co-op adventure.
A uniquely intense nuclear reactor simulator joins the MicroProse family - available now on Steam.
MicroProse is thrilled to announce that Nucleares is officially joining the MicroProse family. Developed with an unwavering focus on systemic depth, Nucleares invites players to step into one of the most demanding roles in the modern world: operating a nuclear power plant.
The game is already available on Steam, where it has built a passionate community thanks to its uncompromising approach to simulation, rich systems, and thrilling high-stakes gameplay. To celebrate the announcement, Nucleares is now available at a 15% discount.
In Nucleares, players take control of a fully simulated nuclear facility - from ignition to full-power energy production - while managing over 200 parameters, responding to emergencies, and balancing the constant tension between output, safety, and survival. It is as educational as it is intense, and fits perfectly within the legacy of detailed, realistic simulation experiences that MicroProse is known for.
About Nucleares - Key Features
Ultra-Deep Nuclear Reactor Operation
Manage 200+ parameters and 150+ switches across core systems, including the Control Room, Containment Building, Turbine Hall, and Cooling Towers.
Maintain the delicate equilibrium of reactor power, coolant flow, steam generation, and thermal balance.
Face dynamic emergency scenarios like equipment failures, fires, floods, and structural breakdowns.
AI-Powered Operational Assistant (AO)
Your AI companion helps with ignition sequences, alarms, crisis control, and system checks.
Upgrade AO to unlock advanced functionalities and automation options.
Use remote tablet control to supervise reactor operations from anywhere in the plant.
Deeply Rewarding Systems-Based Gameplay
Complete daily production objectives to earn Prestige, XP, and new challenges.
Balance fuel use, maintenance, costs, and community demands.
Progress through an extensive Prestige upgrade system: equipment, fuel blocks, safety gear, and waste management.
Advanced Reactor Mechanics
Operate a modern reactor core with nine fuel blocks, 72 control rods, and sophisticated safety systems.
Explore the chemistry behind reactor operation via boric acid dosing, ion-exchange, pH control, and coolant purity systems.
Immersive Atmosphere
Explore highly detailed facilities, from control rooms to underground maintenance tunnels.
Feel the tension with a reactive, atmospheric soundtrack and authentic industrial ambience.
A Simulator Designed for Learning
No hand-holding: learn through manuals, experimentation, and community collaboration.
Constant updates based on real-world data and player feedback.
MicroProse and the Future of Nucleares
With MicroProse’s support, Nucleares will continue expanding its depth and feature set, maintaining a strong focus on authenticity and educational value. The partnership reinforces MicroProse’s mission to publish rich simulations that challenge, inspire, and reward players who seek mastery.
--
MicroProse, founded in 1982, is a world-famous simulation software company known for developing groundbreaking classics and new blockbuster titles such as Falcon, HighFleet, B-17 The Mighty Eighth, Ground Branch, Gunship and many more! Today, MicroProse is not only remaking select classics from its past but also paving the road to next-generation, state of the art games that will create the memories and experiences of new generations of gamers.
This week, we’re looking at the main themes of one of the most acclaimed video
game franchises of all time: Fallout. With the new season of the TV show just
around the corner, now’s as good a time as any to revisit the music, tap into
some nostalgia, and maybe inspire you to explore the wasteland all over
again.
Fallout 1 & 2 | Main Theme
It’s both surprising and oddly fitting that for a series with such memorable
music—both original and licensed—the first two games open with atmospheric,
unsettling ambience rather than a melody.
The isometric titles had a
very distinct aesthetic, and the main theme reflects that: a bleak soundscape
that feels like the wasteland itself humming back at you. The Texas Chainsaw
Massacre fanboy in me approves.
This is where 90% of Fallout fans got their start, myself included. By the
mid-2000s, the franchise had been through a rough patch: Van Buren—the original
Fallout 3—was cancelled in 2003, and the Brotherhood of Steel spin-off tanked
interest even further.
Then Fallout 3 arrived in 2008, and it felt
like a cultural event. Anyone who was gaming at the time remembers that reveal:
the toxic green color grading, the Brotherhood of Steel helmet, that
unmistakable sense of scale.
The theme is militaristic, heroic, and
full of grand adventure—with just enough grit to remind you this is a tough
world.
Considered by many the best entry in the series, New Vegas is impossible not to
love. It trades Fallout 3’s green for dusty browns, hard sci-fi for frontier
grit, and tells a story that’s personal, political, and razor-sharp.
The
opening notes hit like a shot to the head—appropriate—and the rest of the theme
promises revenge, chaos, and a deeply human drama waiting in the Mojave.
This one is a personal favourite. For the first time, the series opened with an
animated main menu, and those soft piano strokes paired beautifully with the
slow-motion shots of the T-51b Power Armor.
The theme is cinematic
and a touch melancholic, yet it never loses its sense of sweeping scale and epic
ambition.
Where previous entries centered on a lone wanderer—with the occasional
companion—Fallout 76 is built around community. The theme reflects that shift:
lighter, breezier, and more optimistic than its predecessors.
There’s
a sense of camaraderie here, a hint of shared rebuilding, and a musical nod to
the idea that this wasteland is best explored together.
28 November 2025 - Warsaw, Poland | Untold Tales and VARSAV Game Studios are happy to announce that Bee Simulator: The Hive is now available on PS4/5, Nintendo Switch and Xbox X/S!
Bee Simulator: The Hive combines the original Bee Simulator game released in November 2019, with a hefty expansion named The Hive.
The Hive adds new content and mechanics into the base game and endgame to create a fresh new experience for those who have never tried the original game. The main highlight of The Hive lets players build and customize their very own sprawling bee hive colony. You’ll be zipping around the map gathering resources, setting up outposts, and unlocking various buildings to start creating and customizing your very own home for you and your colony.
COMPLETE EDITION FEATURES
EMBARK ON BIG ADVENTURES AS A LITTLE BEE
Take flight in a heartwarming single-player story where you must protect your hive from looming danger. As one of the swarm’s most diligent workers, your tiny wings will carry the fate of your entire colony.
EXPLORE A VIBRANT, WORLD-FAMOUS PARK
Fly around and explore every nook and cranny of a vast, semi-open world map inspired by New York’s famous Central Park. From ponds to picnic grounds, funfairs to the zoo, you’ll uncover secrets, mini-games, and resources throughout. Find people, animals, plants, and other insects to interact with along the way.
BUILD YOUR OWN SPRAWLING HIVE
The Hive expansion lets you build and customize your very own beehive from the ground up. Optimize your resource-gathering to collect what you need to create a buzzing home. Use a variety of practical and decorative buildings to bring your hive to life.
MINI-GAMES GALORE
Being a bee means non-stop activity! Race through jet streams, collect pollen, perform bee dances, defend your colony from wasps, and tackle various challenges in an exciting mix of exploration and action-packed gameplay.
SPLIT SCREEN COOP
Team up with up to four friends or family in split-screen co-op. Play through custom-designed multiplayer maps with both cooperative and competitive game modes—fun for everyone, young and old!
A VIBRANT AND PEACEFUL SOUNDTRACK
Soar through the world with a peaceful and immersive soundtrack composed by Mikołaj Stroiński, renowned for his work on The Witcher 3 and The Vanishing of Ethan Carter.