• Games of the Year in 2025

    2025 was a year with a number of very strong entries. Our team found themselves talking about many of the titles at length...

  • Escape Simulator 2 - PC Review

    Escape Simulator 2 is a fantastic escape room game developed by Pine Studio. The sequel has new exciting locations, challenging puzzles, and an updated room editor.

  • Purrrifiers: Cleaning Chaos - PC Preview

    Purrrifiers: Cleaning Chaos is a goofy clean-up game that has you battling the forces of dirt, grime, and weird characters asking for some really weird things.

  • Mistonia's Hope: The Lost Delight - Nintendo Switch Review

    Mistonia's Hope: The Lost Delight is a fantasy based Otome visual novel that dives you into a world of Humans, Fairies and Revenge! This story follows our beautiful protagonist Rose...

  • Egypt Frontiers - PC Preview

    Freemind S.A. has extended their building simulation games (another reviewed here) into the country of Egypt where a fellow author and myself would love to visit. Welcome to Egypt Frontiers where you, a master builder...

  • Marvel Cosmic Invasion - PS5 Review

    Marvel Cosmic Invasion is a very good brawler that provides a large roster of characters, excellent pixel art visuals and plenty of replayability. It’s a rather short beat-‘em-up...

  • Hot Wheels Let's Race: Ultimate Speed - Xbox Series X|S Review

    Hot Wheels Let's Race: Ultimate Speed is a game based on a Netflix cartoon series. I never knew about it until I reviewed this game, so I am unsure whether the game is anything like the show, but I can tell you what I do know, having played it.

  • Sacred 2 Remaster - PS5 Review

    It's 2008. I'm halfway through my second college certification which will propel me onto my career path. My PC is getting older, it's not running the software I need. Sacred 2, which I've been waiting on forever to come out after playing the original Sacred and its expansion, is here.

  • Moonlighter 2: The Endless Vault - PC Review

    The long awaited sequel to Moonlighter is finally here after many years in development as well as a slight delay from the original release date. Digital Sun launched Moonlighter 2: The Endless Vault into early access and I'm loving what I'm seeing so far.

The Bestest Alchemist Moves Launch to Q1 2026

The Bestest Alchemist is a cute puzzle roguelike releasing on Steam for PC

December 26, 2025Tabi Entertainment is announcing that The Bestest Alchemist will now release in Q1 2026.

Tabi Entertainment is extending the development cycle to allow the team to prioritize final polish and ensure the game meets the quality bar for the final release.

The Perfect Concoction

The Bestest Alchemist takes a spin on match-3 puzzles. Instead of simple swaps - here, you can freely rearrange ingredients to set up the perfect mix! But you’ll need to think fast as you race the clock while to satisfy each ingredient's particular requirements.

  • Set Up Combos: Slide ingredients into the perfect position to maximize your score!
  • Meet Complex Demands: Fulfill specific recipe requirements, like matching on certain tiles or in large groups, all while hitting your score goals.
  • Think Fast: With limited turns and the clock ticking, every move counts!


Pack for Perfection

Success begins before the first match is even made. The ingredients you choose to bring to an exam directly determine the tiles that appear on your puzzle board.

Upgrade Your Ingredients: Purchasing the same ingredient can upgrade them to higher levels.

Strategic Loadouts: Will you bring just one color of ingredients for easy combos, or choose a lot of colors for the chance at better combos and bigger scores?

Build Your Synergy: Select ingredients that work together. Some boost the power of others, while others have more utility or future benefits!

From Apprentice To Master

Experiment by mixing different ingredients to discover recipes for brand-new ones! Every time you complete a semester, you'll also gain a powerful bookmark for your grimoire, granting effects that can completely change your strategy.

  • Discover 100+ Recipes: Use your alchemical knowledge on future runs to craft the exact ingredients you need.
  • Acquire Powerful Bookmarks: Hunt down legendary bookmarks that grant game-changing passive abilities.
  • Adapt or Fail: Each run presents new challenges. Apply the knowledge gained from previous attempts to finally reach graduation!

Features

Endless Replayability: A roguelike structure ensures every semester brings new challenges and strategic decisions.

  • Strategic Match-3 Puzzles: A fresh take on the genre where board control and planning are key to victory.
  • A Massive Grimoire: Fill your book by discovering recipes and unlocking powerful artifacts.
  • Deep Strategic Customization: Your inventory directly defines the puzzle board, putting strategy at the forefront.
  • A Charming Journey: Help the ambitious and lovable Charlotte on her quest to become… The Bestest Alchemist!
About The Bestest Alchemist https://www.youtube.com/watch?v=e4kiuxpVsGM

Solve puzzles and brew potions in The Bestest Alchemist, a strategic puzzle roguelike! Freely arrange ingredients to create magical combinations, discover 100+ new recipes, and upgrade your collection to build powerful synergies. Your journey to becoming a master alchemist starts now!
 

About Tabi Entertainment

Tabi Entertainment is a indie games studio based in New York, US. We are a small team from across the globe.

Steam Page
https://store.steampowered.com/app/3926070/The_Bestest_Alchemist

 


Article by: Susan N.



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Take the Scenic Route! Outbound Cruises to Nintendo Switch 2 & Collector's Editions!

Outbound’s cozy survival on wheels will be ready to play anywhere: on the road, or at home!

Macclesfield, UK – 2025. Pack your bags, and follow the horizon. Developer Square Glade Games and publisher Silver Lining Interactive are thrilled to announce that Outbound, the cozy survival (“cozyvival”) camper van adventure, is coming to both Nintendo Switch and Nintendo Switch 2 in Q2, 2026, releasing simultaneously on Xbox Series X|S,  PlayStation 5 and PC via Steam and Epic Games Store

In Outbound, freedom is your only destination. Now, as it comes to Nintendo Switch and Nintendo Switch 2, the beloved home of cozy, creative games, Outbound is ready to stake its claim among the greats. Whether you’re curled up on the couch or setting out on your own real-world adventure, the versatility of the Nintendo Switch lets you take your van, your world, and your story anywhere.
 

Freedom, Friendship, and the Open Road

Outbound invites players to drop off-grid, disconnect from the noise, and reconnect with what matters most: creativity, community, and the quiet joy of exploration. Whether you’re crafting a cozy hideaway in the woods or chasing sunsets across the desert, every road tells your story.

A Cozyvival Adventure Like No Other: Live the life you’ve always imagined - slow, simple, and sustainable.

Build Your Dream Van: Design, expand, and decorate your home on wheels with modular systems and creative customisation tools.

Harvest Nature’s Power: Harness solar, wind, and water energy to stay self-sufficient wherever you roam.

Live Sustainably: Grow crops, forage ingredients, and cook wholesome meals to thrive in the wild.

Explore Together: Embark on a relaxing open-world journey with up to four players in online co-op, or wander solo at your own pace.

Craft and Innovate: Research, refine, and build advanced workstations to create tools, tech, and comforts for life off-grid.

Outbound launches digitally on Nintendo SwitchNintendo Switch 2Xbox Series X|S,  PlayStation 5 and PC via Steam and Epic Games Store in Q2, 2026. Players can wishlist the game now!

Outbound Gets Physical Editions!

Buckle up for 2026 with Outbound Collector’s Edition. Taking players on their coziest road trip yet!

Macclesfield, UK – 15 December 2025. Pack your bags, top up the thermos and dust off your hiking boots - Outbound is getting packed into a box! Developer Square Glade Games and publisher Silver Lining Interactive are thrilled to share that Outbound is getting a physical retail release plus a fully packed Collector’s Edition for PC, Nintendo Switch, Nintendo Switch 2 and PlayStation 5 in Q2 2026. Pre-orders are open now for travellers eager to secure their copy!


To add to this exciting news, Silver Lining are delighted to confirm that the Nintendo Switch 2 edition will be a full cartridge release, letting players enjoy the adventure in a true collector's way. For those who like to bring a piece of the journey home, the Outbound Collector’s Edition is a road-trip in a box, perfect for collectors, cozy gamers, and anyone who loves to keep a piece of the adventure as a keepsake! 

 

 

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About Silver Lining Interactive 

Silver Lining Interactive is a brand new independent game publisher based in the North of England. Founded by a team of seasoned professionals for two decades, this studio has been a cornerstone of the indie game scene. With a passion for fostering creative talent and great games, Silver Lining Interactive is committed to bringing innovative, high-quality games to players worldwide, physically and digitally.

About Square Glade Games 

Square Glade Games is an independent game studio based in the Netherlands, founded by developers Tobi and Marc. Known for their debut title Above Snakes, which sold over 60,000 copies in its first six months, the studio combines technical expertise with a passion for immersive, stylised worlds. Their upcoming title, Outbound, became one of Steam’s top 50 most-wishlisted games following a successful Kickstarter campaign. Square Glade Games is committed to crafting unique experiences that blend creativity, technology, and community-driven development.

 

Article by: Valerie



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Merry Christmas & Happy Safe Holidays!



Ten years ago our Christmas banner was the one above. We wish you a Happy and Safe Holiday season. Take care out on the roads if your gaming home had huge amounts of snow!

We here at Chalgyr's Game Room all wish you the best gaming gifts to play all those wonderful games that came out this year! 

We'll be back with our regular news articles as well as upcoming reviews!

 

--The CGR Team 

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GotY 2025 - Game of the Year

Here we are - 2025's Game of the Year according to our team here at Chalgyr's Game Room. We've talked about so many elements that make gaming worthwhile from memorable moments, to finding hidden gems we didn't expect to and showing our deep appreciation for visuals, music, characters and stories that touched us. It's an incredibly subjective thing, when you're talking about a Game of the Year, because we all interact with this media in our own unique ways. Still, when you're talking about the best of the best, there tend to be some common threads and excellence can be found in every team member's entry here. 

Thank you, our readers, for being a part of our video game journey in 2025. Here at CGR, we look forward to sharing our thoughts about this medium we all love next year in 2026 as well, and welcome any thoughts you've had about our entries this year in the comments section. We hope that you agree that it's been a fun ride in 2025, and we're appreciative that you made us a part of it. 

Nick: Clair Obscur Expedition 33


I mean, this game is probably my favorite in years. Years and years. The visual style is stunning, the music is beyond fantastic (the soundtrack has been a frequent flyer in my Spotify playlists and I have a reservation for the vinyl record release in early 2026) and the characters and narrative made me feel all sorts of things along the way. Also, and perhaps most importantly – the game was just a lot of fun to play. The mix of turn-based combat and timing combined with a rich world filled with reasons to explore, and this right here is my perfect mix for a Game of the Year. It's impressive really, that Clair Obscur is still landing in my social feeds this late in the year, given that it came out quite early in 2025. However, it's emotional impact and brilliant creativity can't be denied, which is why I believe no video game did it better in 2025. 

PY: Clair Obscur Expedition 33


I don’t think by this point there is anyone who hasn’t heard of Clair Obscur: Expedition 33.

This was an odd one for me personally. Having seen the game cover alone I pre-ordered it. Life being life, I cancelled it for the time being regretting it more because of FOMO than anything else. Then my brother messaged me saying PLAY THIS NOW. My brother plus single player games doesn’t happen often, so I booted it up out of Steam Family Share and promptly bought it on the PS5.

Is it perfect? No, but it could damn near be considered as such. The exploration gameplay is smooth and while mechanically is nothing new, each area comes with its own visuals, exploration music AND battle music. Lorien Testard deserves a memorable music article to him alone.

Then there was the actual combat that keeps you engaged like The Legend of Dragoon and Lost Odyssey where you have to hit at the right times to make a difference in your attack power. Upping the mechanics to not just be another feather in that cap, you also need to dodge, parry or jump to avoid or block enemy attacks. 

Finally there was the writing and the supporting voice acting that just sold the entire experience. Never taking the easy way out and being “cheesy”, everything felt just right alongside the music in which both live rent free in my head.

Susan: Blue Prince


Unlike everyone else on the planet, I didn't get a chance to play Clair Obscur and likely won't be able to do so until 2026. (Don't worry, I will play it!) Anyways, I made a rule a long time ago that I would only list games that I have actually played on my annual GOTY list. This year's game is 100,000,000% Blue Prince (which is interesting because it's also the game Alanah Pearce chose for GOTY :D ). 

So, we all know how much I love puzzle games and how they will always make it to the top of my list depending on what it does. Blue Prince knocked it out of the park and over the water into another continent. There are so many layers to this game that don't become obvious until you get into certain rooms or see something you didn't catch the first time. The amount of times someone said something so completely innocuous that tipped off another player to a solution is WILD. Imagine the phrase, "there are numbers" giving someone the push they need to solving a puzzle. Trust me, this game is just fantastic. And right from the start I knew there was something with the pictures in every room and I wasn't wrong. With each day you can uncover more and more information about what happened. I especially love the puzzle within the puzzle within the puzzle. 

Blue Prince floored me in so many ways. At first you think the game is just like an updated 7th Guest where there are puzzles to each room, but overall they don't seem to fit together. They are puzzles that are meant to be solved which leads to a key for another puzzle, but that's all they are - puzzles for the sake of being puzzles. In Blue Prince, each piece of information you find leads you to uncovering the story being told. People are missing, but why? You see? So many questions to be answered! I live for this kind of game.

Anyways, I have finished the game in terms of reaching the elusive room, but I still have a ton of puzzles to solve! The amount of gameplay time you get without staring at one puzzle for 6 hours is fantastic. (Although, I did stare at one puzzle for many hours. To heck with that damn room!) Anyways, each day is a new challenge and you can work on puzzles at your own pace.

What I'm saying is, this is hands down one of the most brilliant puzzle games next to Antichamber or The Witness or Talos Principle. All of them make you rethink your puzzle solving approach, and I love it. So, I can't talk about this game enough and yet I don't want to so that I don't accidently spoil anything! Do yourselves a favor and play Blue Prince. Trust me, it's worth it if you are a puzzle aficionado. 

Valerie: Blue Prince


Blue Prince made my GotY because of many factors and also many thanks to the friend who gifted it to me! You've heard above that it is reminiscent of 7th Guest, but the similarities definitely stop there. This game tops the list of puzzle games for the many factors of puzzles within puzzles, red herrings, obvious shots, and many 'back rooms' LOL (pun intended!).

I have yet to find that elusive 46th room, but everytime I pop back into the game a new clue presents itself. I have definitely invested tons of time in the screenshot taking just to keep a clue for the next time I run into a puzzle I have yet to solve. So many and sometimes so little time to play. I will keep coming back and I will up my count of puzzles solved as the new year rolls around!

The story in this game is slowly being revealed as I go along and I can't wait to get all the information needed to discover it all! 

If you love puzzle games as much as I do, get this one! You won't regret it! 

Richard: Ender Magnolia: Bloom in the Mist


Sequel to Ender Lilies and a hell of a good metroidvania title, Ender Magnolia was a pleasure to play from start to 100% finish. I loved the gameplay, the art style, the soundtrack, the characters. Beautifully well done, and out of the titles I’ve reviewed so far this year, Ender Magnolia definitely takes it. Check out my review here!

~~~ 

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GotY 2025 - First Runner-up


First runner-up is an impressive accomplishment, even if the games in question didn't quite come out as our absolutely favorite video games of 2025. Why? Because they were so close, and that means they were still so very, very good. There's plenty to celebrate when you are talking about being among the best titles in a calendar year, and these video games did not disappoint. 

 

Nick: Tainted Grail: Fall of Avalon


This game scratched my Elder Scrolls itch with a creepy atmosphere, fun progression systems and a dark fantasy story that branched depending on choices I made along the way. There were technical hiccups (crashing being at the forefront), but man… when this game hit, it hit hard. A massive spectral stag walking across the plains to the first time night falls and the world seems to change before your eyes and more kept me heavily invested and exploring the many nooks and crannies of this world. I gleefully sunk dozens of hours into beating this game for my review, and suspect I’ll give it a second go sometime in 2026. 


PY: Atelier Yumia: The Alchemist of Memories & the Envisioned Land


I really enjoy Gust’s Atelier Series and the latest mainline entry was no exception. In general, I’m not a fan of open worlds. They often feel empty and shallow with nothing between points A and B. 

Atelier Yumia found a sweet spot as Yumia and her party explore a land long untouched by regular humans. Making the world feel rich with life between monsters, resources and landscapes, at times meaningful quests help push those boundaries as you trailblaze ahead. Go ahead and check out my review if you don't believe me.


Susan: Moonlighter 2: The Endless Vault


Okay, I know that Moonlighter 2: The Endless Vault is in Early Access right now, but I absolutely love the game. I may not be the best at it because I was unsuccessful in playing the first iteration all that much. The first game was a little too punishing and it frustrated me often. In Moonlighter 2, the devs have made certain aspects less punishing like not losing all your relics if you die in the dungeon. Although, that's not to say that the game is flawless, just the next favorite game that I played this year. It has some things to work on which I mentioned in my review of the game, but honestly I have been having a blast with the game. You have a bunch of customization options, three different dungeons with relics for you to collect, and an interesting hook that brings you into the game. Visually it's beautiful and I love the chance to pick out of a couple weapons. There's a few upgrades to get which allows you to make your journey a little easier and there's a ton of quality of life updates that make things much easier. 

Die hard fans of the series might find this game isn't quite done yet, but that's fine. Your opinions are your own. Mine just happens to be that I absolutely love this game and can't wait to see what the Bloblet's do (which isn't fully completed in the Early Access version). 


Richard: Blade Chimera


Now this title was a bit of a surprise as well for me. I had it on my watch list for a while and thought it would be decent but not amazing. Showed me wrong. Blade Chimera is a cool metroidvania title with some neat time-based mechanics and a surprisingly in-depth plotline as well. Good story, good gameplay, very fun.

 

~~~ 

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GotY 2025 - Second Runner-up


The CGR Team felt that 2025 was a really, really strong year for video games. To have made it into any of our team's top three means that we felt the title was impactful in a number of ways. So while we are talking about the second runner-ups now, just because they didn't come out on top doesn't take anything away from how important we felt these games were this year.  

Nick: Dynasty Warriors: Origins


I reviewed this title when it was released early in 2025, but it has not been forgotten about by me. In fact, I am very much looking forward to playing it again when the large DLC package for it comes out in early 2026. Why? Because this took the fun and frantic action that the Warriors series is known for, ratcheting it up even higher while weaving in a narrative that made it feel more like my story than ever before. 

PY: Daemon X Machina: Titanic Scion


I loved the original Daemon X Machina years ago but the sequel was the sequel I both wanted and needed. Changing up giant mechs for smaller more compact mech suits, Titanic Scion made open world exploration fun. 

Being able to fly around in your mech suit, fight against enemies of various sizes in both melee and long range was what my 2025 gaming needed. Topping that all off by being able to customize the hell out of my suit, and genetically modify myself for neat abilities? It was certainly worth the wait. 

Susan: Monster Hunter Wilds


Sooo, I know that a lot of people are salty about Monster Hunter Wilds particularly because of the performance issues. There's also a lack of certain monsters and difficulties that tend to grind people's gears about the game. But, I enjoy Wilds - except for Omega. Omega can die in a fire. There's several dailies and upgrades you can get, different monsters you can go and take on, and title updates that have been launched every couple of months to keep things fresh. I also love the seasonal content and hanging out with my friends as we get gigarocked at times. I think part of why I love this game so much is not because of its consistent crashing or super long shader load times, but because of the time I get to play with friends and my significant other. Most of the fights are soloable and I'm proud to say that I did almost all of the story fights by myself which I did by choice. And, I have played Wilds a lot more than I did World because I understand the game a lot better. So, because of my playtime and enjoyment of the game, despite the issues it has, I have to give it the second runner up. Don't judge me!

Richard: Fire Hero: Pixel Rescue


Ha, you thought it would only be metroidvanias? Think again! Fire Hero: Pixel rescue is a really neat 2-D retro style platformer where you are a firefighter trying to save people. Nifty premise, and stages are short and fun to work through. Definitely would recommend.

 

~~~ 

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GotY 2025 - Favorite Remake/Remaster


This year was a very strong year for fresh new games, whether they came in the form of all-new IPs or just excellent sequels to long-running franchises. But a strange thing happened this year and we saw more remasters and remakes than ever before. Looking into the crystal ball of 2026, this trend doesn't look to be dying down any time soon, and many of us on the team got swept up in the nostalgia of seeing our favorite games get fresh coats of paint or top-to-bottom rebuilds. As such, this is our newest entry into the GotY awards here at Chalgyr's Game Room, and like the remake/remaster trend, I think we'll be keeping it around for awhile. 

 

Nick: Lunar Remastered Collection


This was in many ways the most challenging category for me to fill out. For starters, it’s a new category for us, but it really looks like Remakes and Remasters are only gaining in popularity, and as a result – we wanted to take a few moments to celebrate the ones that do it right. Lunar was an example of this. For starters, the games are timeless JRPG classics. I mentioned in my review of this release, that my first experience with these games was the original Lunar that released on the Sega Genesis CD. When you’re already working with great source material, it’s hard to go wrong. Thankfully though, the team put the two titles together, offered a handful of options including the original and modernized visuals and several key quality of life improvements to bring the whole package together. 


PY: Many


There’s no denying that this is the year of remasters. Lunar, Suikoden, Tales of Series, SMT Raidou, Sacred 2, Final Fantasy Tactics, Dragon Quest, and Bravely Default alongside others.

Some of these were touched up just enough to bring them to the latest generation of consoles and players, while others went through full blown remastering with audio, visual and gameplay enhancements. So how do you pick one?

So while Nick said “No runner-ups to the honorable mentions that came close to a 3rd place finish just behind a participation trophy”, I’m doing it anyway and putting all of these down because I can’t simply pick one over the others.

But the Lunar Remastered Collection probably comes in just a bit above the rest because of the super soft spot that I have for that series.


Susan: The Talos Principle: Reawakened


We knew this was going to be on my list somewhere, right? RIGHT?

The Talos Principle: Reawakened impressed me. Not only is it a remaster of the first game, but Croteam added several things to it which makes the game worthwhile to pick up. Firstly, Reawakened updated the graphics of the original game making it much more stunning than the original game - even though it was beautiful to begin with. It also features both the original game and the first expansion Road to Gehenna as well. Instead of needing to go back and buy these games separately, you get them both in one package. But that's not all you get, Croteam surprised players with a whole new set of levels called In the Beginning which feature puzzles that appear deceptively simple but are actually tougher than some of the hard puzzles in Talos Principle 2. And finally, Reawakened has a level editor which allows players to create their own diabolical puzzles that people can try out. 

There is no question why I would put The Talos Principle: Reawakened on my favorite remake/remaster list. The updated graphics, level editor, and brand new levels are enough to grab anyone's attention, but there are some quality of life features that were included like enhanced lighting and textures to add life to the world. Honestly, for the price tag of the game, it is well worth it to grab this game if you haven't experienced the magic of Talos before. I can't talk enough about how amazing the Talos series is, because it's rather impressive what they've achieved. All I can say is, I need more of them! 


Richard: N/A


Surprisingly, I haven’t actually played any remasters or remakes this year. Rather unusual for me, but I have a lot on the backburner I just haven’t got around to yet. If I have to name one I’m excited to start though, Trails in the Sky 1st Chapter is what I’m looking forward to most.
 
~~~ 
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GotY 2025 - Guilty Pleasure


Not every game is a masterpiece, but that doesn't mean that a game can't simply be fun, enjoyable and a way that you'd like to spend your time. Our team has many of those over the years now, and 2025 was no different. What makes it a guilty pleasure? Well, that's entirely subjective of course, but generally speaking it's a game that might not be in the running for Game of the Year, but still managed to hold our team's interest for many hours of entertainment.  

Nick: NBA 2K26

This series has had its ups and down in recent years, but as I pointed out in my review for this year’s iteration, NBA 2K26 is a very strong entry in the series. Here’s the thing – I have well over 100 hours into the game. I have made no microtransaction purchases but have two players at a 99 overall and a 3rd well on his way. What does that mean? I think that it shows I’ve been enjoying my time with this game, even though sports games are a genre I often refer to as ‘hamster wheel video games’. Why? Because you can spend a lot of time and energy running in place without really getting anywhere. While this is still true of 2K26, the sheer number of hours makes it without a doubt my guiltiest pleasure in 2025. 

 

PY: Orcs Must Die! Deathtrap

This was a hard one for me. While I wanted to put down for Monster Hunter Wilds, which was ‘hella’ fun in the launch days with my brother or solo, Orcs Must Die! Deathtrap is taking the spot because of how much times Izzy and I sunk on this latest entry to the Tower Defense series.

Moving away from a set chapter-like structure, to a more random roguelike format wasn’t the smoothest, but I’ll be damned if it didn’t give us a challenge that we were more than happy to overcome. 

With even more orcs, trolls and undead wanting you dead, we spent just as much time formulating stage specific strategies as overarching strategies that could carry us to the boss stage and show them who the bosses really were! 

Mostly them in the beginning but who's counting?


Susan: Powerwash Simulator 2

What can I say? Powerwash Simulator is a game I wasn't expecting to enjoy as much as I do and yet here we are. The first game had a tree house and a couple of ancient structures to clean which immediately grabbed my attention. I also found that Powerwash Simulator was rather relaxing. You could chat with friends and play without getting too distracted. There's no fall damage and oddly enough there is a bit of a tale being told through the text messages you receive on the side of the screen. 

Powerwash Simulator 2 builds on the success of the first game with better graphics, a hub location that you can decorate, and more fun places to clean. Plus, the game has some new tools to use like the new lift for the billboard sign job and a brand new nozzle type. What's really neat about Powerwash Simulator 2 is the fact that a few of the jobs aren't static locations. The public washroom level was not what I was expecting, and that makes the game more interesting to play. I also secretly love that we continue to find the garden gnomes in the different levels. Plus, Powerwash Simulator 2 is my guilty pleasure game because YOU CAN PET THE CATS. THERE ARE CATS! That is all :D

Honestly, what's not to love about all of that? You can play it solo, you can play it with friends, you can pet the cats and find the gnomes. An all-in-one package for guilty pleasure game, if you ask me!


Richard: Full Metal Schoolgirls

An interesting take on a roguelite where you play as a highschool girl cyborg trying to take down a company that literally treats it’s employees like slaves while livestreaming the whole deal. It’s kooky, cliché, and it well knows it and plays it for laughs. Maybe not the best title, but I had more fun than I would usually admit.

 

~~~ 

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Highly Anticipated Action RPG Lords of the Fallen II in 2026!

LOS ANGELES – Dec. 11, 2025 | Independent developer and publisher CI Games has revealed the very first look at gameplay of the highly anticipated action-RPG Lords of the Fallen II as part of The Game Awards (TGA). The hard-hitting new trailer, featuring a cover of “It’s a Sin” by chart-topping rock band Ghost, illustrates the game's brutal soulslike combat against an array of fearsome, towering creatures amid an expansive world characterized by its trademark dual realms. Built on Unreal Engine 5, Lords of the Fallen II launches in 2026 on the PlayStation®5 system, the Xbox Series X|S console systems, PC via the Epic Games Store, and is available to wishlist now.


Lords of the Fallen II, currently in active development, is a new soulslike action-RPG set in a human realm besieged by eons of malevolent gods, visceral magic, and unflinching defenders. 1,000 years after the fall of the dark god Adyr, a lone kingdom stands against the forces of the dead realm known as Umbral and its eldritch master.

This eagerly awaited sequel is bolder, braver, and bloodier. As the Lampbearer, players can rend enemies limb from limb with a brand new dismemberment feature and silence them forever with all-new executions in a fast and fluid combat system. An even greater wealth of enemy types and truly jaw-dropping boss battles will test even the strongest in solo play or best-in-class shared progression co-op and optional PvP multiplayer. Witness a first look at three fearsome bosses in this first gameplay reveal, including the metal-encased Heartroot Warden and his chain-wrapped greatsword, the bewinged Koydreth striking from his rune-etched mirror, and the colossal dragon Lingao the Souring Storm harnessing the power of wind and lightning.
“We are excited to share this first gameplay look for Lords of the Fallen II at the TGAs,” said Game Director, James Lowe. “Designed and developed in accordance with our players-first philosophy, we look forward to seeing the community’s reaction to the faster and more brutal combat, the significantly greater enemy variety, and the more spectacular boss battle showdowns. And this is just the beginning…”

Lords of the Fallen (2023) Version 2.5 Update

To satiate fans as they wait for the release of Lords of the Fallen II, CI Games has released the final major update for Lords of the Fallen (2023). Version 2.5 introduces extensive reworks to enemy and boss behavior across both Legacy and the all-new Veteran Mode, and more:
  • Bosses Reborn: With combat now faster, tighter, and more aggressive, bosses, mini-bosses, and enemies throughout the game have received extensive behavior updates across both Legacy and Veteran mode, to increase the soulslike challenge. Bosses like Pieta feature refined combos and increased moveset variation while the Congregator of Flesh has received less staggering and tighter pacing. Mini-bosses will pressure players further with faster attacks, smarter positioning, and cooldown logic, while normal enemies go a step further with a new global cooldown system adding to their aggression, alongside faster spell recovery, and reduced attack distance.
  • Veteran Mode: Beyond these refinements lies Veteran Mode — the ultimate test of skill and endurance. Here, many of Mournstead’s bosses have been further empowered with faster transitions, new attack patterns, and even more aggressive behavior. Those that conquer veteran mode will earn a final reward - the Veteran of the Veil breastplate with a unique item drop buff.
  • Boss Weapons Reforged: Several boss weapons now feature new signature attack animations.


Version 2.5 is the culmination of over 70 updates forged through the feedback of more than 6 million players. For full patch notes, visit the official news feed.
CEO Marek Tyminski added, “We’ve been actively listening and engaging with our community since launch. This is exactly what they’ve been asking for and we’re delighted to provide it free for all owners - the final major update and the ultimate representation of our vision for Lords of the Fallen.”
CI Games will share more details in 2026 for Lords of the Fallen II ahead of its global launch. As fans wait for the sequel, new Lords of the Fallen (2023) players can enjoy a limited time discount of 50% off ($14.99, €14.99, £12.49) on PC via Steam and Epic Games Store, the PlayStation®5 system, and the Xbox Series X|S console systems.

For more game information visit the official Lords of the Fallen website. Fans can also follow on YouTube, Instagram, X, Facebook, Reddit, or join the official Discord.

To learn more about CI Games, visit the official company website.

About CI Games

Founded in 2002, CI Games is an independent, global video games developer and publisher. The company has created internationally recognised and celebrated titles for nearly 25 years, including the acclaimed Lords of the Fallen and Sniper Ghost Warrior franchises. CI Games is currently developing the next major installment of the Lords of the Fallen franchise, as Lords of the Fallen II is due in 2026. For more information about CI Games, please visit www.cigames.com.
Article by: Susan N.
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GotY 2025 - Most Memorable


One of our team's favorite things about video games is not just playing them in the moment, but the lasting memories they make. We talk about these traits in several of our recurring articles such as Memorable Music in Gaming or Retro Reflections. What makes a game memorable? It comes down to the person and their experience. It can be a catchy song, a particularly poignant moment in the story or just the fan had experiencing the game with a friend or family member who was along the ride. It's not a binary criteria, but we know it when we see it and there were plenty of games in 2025 that might not have been true contenders for Game of the Year in our minds, but still became memorable in our hearts. 

Nick: Indiana Jones and the Great Circle


What I found most interesting about this title when I reviewed it, was how this title was an all-new story and a brand-new game, and yet somehow almost immediately familiar and comfortable to me at the same time. Kudos to the audio in particular, with Troy Baker’s take on Indian Jones having been fantastic and music that knew the right moments to swell or to take a back seat to more subtle sound effects. There were times this felt a bit like an older first-person Fallout game, while having newer mechanics like the whip adding agility and platforming to the well-established formula. As someone who grew up on the Indiana Jones movies, this video game felt like a better successor than some of the more recent movies. 

PY: Cronos: The New Dawn


The Bloober Team’s Cronos: The New Dawn has pretty much lived in my head rent free beside Clair Obscur. The treatment of the landscapes and the small bits of information in this dystopian post apocalyptic hell that you find yourself in was damned near flawless.

The general vibe was tension making me grip my controller tighter than I should have just to be ready when the music, or lack of music, shifted. With the only complaint being that monsters took too much ammo to take out at times, the rest of this horror-like adventure has me planning on coming back to it as I would love to play against knowing what I know now.

Susan: Escape Simulator 2


My significant other and I had a chance to play Escape Simulator 2 recently and it was a blast. We went through many of the levels together and it was fun to see how each level changes based on if the game is a solo one or a multiplayer one. We played this together because we played through the entirety of the first one and we had a blast with it. 

What makes Escape Simulator 2 the most memorable of the games I played this year is the fact that the solutions to a few of the puzzles were much harder to solve. One puzzle in the crypt of Dracula's Castle took me for a ride and while I knew roughly what needed to be done, I struggled so much on it. Another thing that made the game memorable is the delivery of the hints - if you use them. The game doesn't give you the answer, it gives you a cute little picture with a nudge in the right direction. And you can't get all of the hints right off the bat, you have to wait time before you can request for another.

I'm impressed by how much of a step up Escape Simulator 2 is from the original version. Though it only has three main level sets to begin with, players can try escape rooms that others in the community have designed. The graphics in this game have improved but it's difficult to explain how or why. There's something about being able to walk around a space but looking like you're in an augmented reality that stunned me. Some of the levels were incredibly fascinating and some of the puzzles were visually spectacular. And with the fact that Escape Simulator 1 has come a long way from where it started, I expect that Escape Simulator 2 will do the same and expand over time. Besides, this game also has several puzzles that can be completed in the main lobby area which is quite fun. Just be careful, some of the hardmode puzzles are brutal. Trust me.

Valerie: Blue Prince


Ah Blue Prince. From the first opening cinematic, to all the rooms one moves into, you have me in your clutches. This game reminds me of Botany Manor, but with oh so much more to it! A mystery to solve, many puzzles to complete, lots of nooks and crannies to discover, Blue Prince has it all. 
 
The music added that final touch to the experience and had me smiling when I would discover something new.  

Richard: Shuten Order


Good god the plot bombs were more tactical plot nukes. While the gameplay felt a little incomplete, I’m gonna remember the plot reveals for a long time to come.
 
~~~ 
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GotY 2025 - Biggest Surprise


We all want to play great video games. This hobby of ours is not a cheap one, and it also asks a lot out of us in terms of how we spend our time. So it's oftentimes easy to stick to tried and true titles that you know you will like, or have played before. That makes these surprise games that much more exciting when we discover a gem we had hopes for, but weren't entirely sure what to expect. 

Welcome to the CGR Team's day one 2025 Game of the Year reflections, starting with our biggest and most pleasant surprises. 

Nick: Epic NPC Man Nice Day for Fishing


I love the source material for this game, as I’ve been a fan of Viva La Dirt League for years now. I think their skits are often hilarious and as I pointed out in my review, this video game did a fantastic job capturing that mirthful magic with expert callbacks to the web episodes. What I did not expect, was a reasonably solid RPG baked into all of that fan service. I mean, on the surface it’s a game about fishing. It’s not an incredibly deep RPG, but this title surprised me with systems that were more interesting and progression that was more carefully thought out than I had been expecting. The end result was a game that I found a joy to play.
 

PY: Warriors Abyss

I love, and I mean LOVE a good musou. That should be no surprise to long time readers. If one is coming out, I’m generally trying to wrestle it away from Nick.

But Warriors Abyss had me question if a roguelike approach was really a good idea for the chaotic hacking, slashing and power attack moves that we’ve all come to love since the days of the PS2.

Yes, yes it was. Top down isometric view, keeping everything that makes a musou a musou, this shift in direction had me coming back every day after work just to TRY to make it further. With no permanent leveling in place, your unlocks for extra attack power, defense and new characters would have had me nailbiting if only my fingers weren’t so busy hitting almost every button on the controller!! 

Susan: Drill Core

Drill Core was not on my list of anticipated games this year, and somehow I played more of it than I was expecting. It's a 2D game that allows you to defend the generator while still collecting precious minerals in the mines below. To do all that, you get resources to buy different turret types that will defend your generator. You also buy different buildings like the lab and the barracks which help you upgrade your workers and weapons as well as hiring more people to get the job done. To push the drill further down, you must make a quota and then decide whether or not you can handle going deeper into the core. 

What was interesting about the game was that you could get all sorts of upgrades and paths that help fit your playstyle and I loved how much you could actually do to be successful during each level. But part of what made the game surprising was how long I could play in a single mission without it feeling boring. You have to worry about enemies underground as well as above ground. At various points, you get to face a boss creature that gets more terrifying each time you find them. Hopefully, you're prepared for that sort of thing.

Anyways, I was genuinely surprised that this is the sort of game that I enjoyed because I kept thinking to myself 'just one more level lower'. It was around 4 or 5am one night that I said to myself that I needed to stop playing and go to bed. I could have kept going but by that point I was just sleepy and putting it off. Drill Core surprised me, I played a bunch of it, and I almost lost sleep. If that's not an endorsement for this game, I don't know what is!

Valerie: Reus 2

This game, Reus 2, that I reviewed was a surprise for me. I hadn't played a God game before, so there were new parameters for me to get used to. The building part of the game was definitely familiar because I've played all sorts from Emperor: Rise of the Middle Kingdom to Space Engineers and more. 

Well, having more than one 'god' with each being a different elemental was fun for sure. It certainly made for a fun time trying to figure out what goes with what. There were a lot of clues, hints and tips on each popup screen describing what it was, what it can do, and what to mix it with. Definitely a game I will come back to time and again.

Richard: Lumo 2

More of a surprise because I didn’t even know a sequel to Lumo was being developed, but here we are! An upgrade in puzzles, and character height, Lumo 2 was not only a title I somehow managed to completely miss news of, but also the gameplay was adjusted in ways I wasn’t expecting. Lot’s of fun though, if you want a rough puzzle platformer that’s old-school hard, definitely Lumo 2 is a good pick.

~~~ 

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Intergalactic Co-Op Adventure Headed to Nintendo Switch 2 in 2026

London, United Kingdom & Tokyo, Japan (Dec. 11, 2025) | Just announced at The Game Awards 2025 is Orbitals, the intergalactic two-player co-op adventure set in a brand-new retro anime galaxy, coming exclusively to Nintendo Switch™ 2 in 2026. Published by Kepler Interactive, the video game publisher and creative studio behind Sifu, Rematch, Pacific Drive, Clair Obscur: Expedition 33 and many more, Orbitals is the original game debut of indie developer Shapefarm, headquartered in Mitaka, Tokyo. Developed from the ground-up for asymmetrical multiplayer, Orbitals invites players to grab a friend and blast off into an experience unlike any other.


In Orbitals, players will team up and take on the roles of Maki and Omura, two inseparable explorers with a whole lot more determination than on-the-job experience. Working together, they will brave the perils of space to save their crumbling space station home from the dangers of a supernatural cosmic storm. Whether it’s by using unique tools to open the path forward, piloting their spaceship through dangerous asteroid fields or taking a break and soaking up the lavish anime-inspired atmosphere, players will embark on an intergalactic adventure and forge new bonds as friends together.

Developed in Unreal Engine 5, Orbitals takes full advantage of the Nintendo Switch 2 hardware to deliver an unforgettable co-operative experience regardless of your preferred way of connecting together. Either by teaming up with two pairs of Joy-Con™ 2 controllers on a single Nintendo Switch 2 device for split-screen local co-op, using the system’s GameShare feature to share Orbitals with another local player on a compatible Nintendo Switch 2 or Nintendo Switch™ device, or by matchmaking online with their friends and taking advantage of the Nintendo Switch 2’s built-in microphone and GameChat for crystal-clear communications, players around the world can team up and save the day together as one inseparable team.

Orbitals captures the warmth and style of classic Japanese anime, brought to life with authentic detail and clear reverence by the Tokyo-based development team at Shapefarm. The artists and developers at the studio have lovingly created a brand-new original world inspired by retro anime from the early '90s and brought the artform to life in a way never before seen. Additionally, the developers have partnered with Studio Massket, the animation house behind hundreds of some of the most beloved and popular Japanese anime, to create hand-crafted cutscenes for the game for that extra layer of authenticity for fans of the anime medium. Combined with both full Japanese and English audio dubs, Shapefarm intends to honor the anime artform with a co-operative playable adventure that fans can fall in love with.

Orbitals will launch exclusively on Nintendo Switch 2 in 2026. For more information, follow the game’s official social channels or visit the official website at www.orbitalsgame.com.


Related Links: 


About Shapefarm: 

Shapefarm is a Tokyo-based studio comprised of an international team of creative talent turning dreams into games. 

United by a deep love of classic Japanese visual design and storytelling, the studio’s first original project, Orbitals, embodies the studios’ passion for creating enduring and universally resonant experiences crafted with the highest level of artistry. 

About Kepler Interactive:  

Kepler Interactive is a video game company and creative studio headquartered in London. With games like Pacific Drive, Sifu, Rematch, and Clair Obscur: Expedition 33, Kepler curates its partnerships with developers worldwide to showcase some of the newest and most brilliant ideas in gaming that combine experimental game design with unique art direction. 

Alongside its game portfolio, Kepler’s creative studio seeks to bring games to life in areas such as art, fashion, music, architecture and design through development of lifestyle products and collaborations with artists like fashion designer Robyn Lynch. Kepler explores the creative spaces that inspire games and the people who make them - challenging perspectives and elevating the medium to a new level. 

Nintendo Switch is a trademark of Nintendo.
Article by: Susan N.
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