Following the same suit that most other first person shooters do, there’s an emerging bad guy group that’s out to cripple the USA and it’s up “Bad Company” to go through and stop them.
A direct follow up to 2008’s Battlefield: Bad Company, Bad Company 2 (BC2) puts you in the role of Preston Marlowe, a member of “Bad Company.” Unlike some FPS games, though, the first level takes place in 1944, well before the modern-day setting of BC2, which lays the ground work for the game’s plot.
Graphics – 8.5:
Sound & Music – 7.5:
The Battlefield line of games, outside of the Vietnam line, has laughable music that just is. The ambient audio is nice, as you’ll be running through a war-torn village and you can hear, in the background, the sound of other skirmishes between the military and the bad guys. Weapon-fire is realistic and each firearm has a distinctive sound, so for sound aficionados and military buffs (like myself) you’ll be able to tell the distinct sound of a particular shot. It’s quite well done. On the other hand, explosions were quite dull in comparison, and the vehicle-mounted weaponry sounded flat, ultimately breaking the immersion.
Gameplay – 8.5:
Review by Robert
We score our games on a scale up to 10. You can read more about what we look for in a game in our Game Library page. Want to know more about the people writing our reviews? Go ahead and meet the team. Agree? Disagree? We want to hear your opinions either way – so feel free to leave a comment below and thanks for stopping by!