Swords & Soldiers was a really solid game that took a lot of people (myself included) by surprise. As a result, any and all news about the upcoming sequel next week.
Swords & Soldiers II is a 2D sidescrolling strategy game exclusively available on the eShop for Nintendo Wii U.
Follow Viking Chieftain Redbeard in an adventure that takes him across the globe (from the snowy peaks of Redbeard’s homeland to the Netherworld and the even more demonic party island Barbeardos), and pits him against the all-new Demon Horde and Persian Army factions.
The world needs some serious savin’, and it looks like the meatloving Redbeard and his local Kebab salesman Al’Yucaneet have an important part to play in events to come.
With Swords & Soldiers II, Ronimo Games seeks to create a serious strategy title in a not-so-serious setting. Don’t let the cartoony visuals fool you – this is a challenging game, and playing it against other players in the local multiplayer mode will result in some serious competition. For younger players and users looking for a more casual experience, the game comes with an optional ‘Easy Mode’.
Swords & Soldiers II has been in development since late 2012. It is a sequel to our award-winning debut title, which originally released in May 2009. It has been in development for over two and a half years, and we can’t wait for you to be able to play it!
◾2D sidescrolling strategy is back! Get the full strategy experience without having to worry about your APM!
◾Extensive campaign of 15 missions, multiple highscore-based challenges, and plenty of skirmish action to go about!
◾Command the rowdy Vikings, ingenious Persians and infernal Demons as you conquer the epic campaign or face off with your friends in the dual screen multiplayer!
◾Point. Press. Zap ’em! Use the touch interface to play the game from start to finish without ever pressing a button.
◾Someone in your household watching soap operas? Kids watching their favorite movie AGAIN? No problem! Play Swords & Soldiers II on the GamePad in TV-off mode!
◾Vikings, and plenty of ’em!
Article by Nick