We have had a handful of contests come your way lately – and now we have one more. Stairs, brought to you by GreyLight Entertainment and Digital Tribe has given us some codes to share with you for their upcoming release.
Stairs releases on Monday – 9/28 – and that evening we will pick our random winners and send you a code for the game (which we will have a review for next week as well). How do you enter? Let’s make this one really easy – shoot us an email at Nick@Chalgyr.com and just tell us what your favorite horror game or franchise is. This is going to be a short run contest – remember, we are picking winners on Monday evening.
Here is a description of the game:
STAIRS is a first-person atmospheric psychological horror game that takes players through the stories of three missing people as seen through the eyes of journalist Christopher Adams. Start preparing yourself now, for to descend down these steps is to descend into madness.
STAIRS is inspired by real-life events, twisted into an original tale of terror, despair and sadness. Using a camera and journal, players set out to unravel the grizzly mysteries behind three stories – Valerie Berkley, a high school graduate; James Reed, a young businessman; and Jean Jowars Remens, a charismatic pastor. What happened to them? What do they have to do with each other? Creep down the stairs and discover the truth for yourself… if you dare.
◾A tale of psychological horror that spans 3 diverse story arcs with thematic connections
◾Inspired by a series of horrific real-life events, recreated with a twist of fiction
◾Use your camera to capture supernatural elements that progress the story and open new areas
◾Utilize notes in your Journal to help track your progress, story beats and evaluate clues
◾Dynamic, immersive sound design sends chills down your spine while building palpable tension
◾Real-time story elements unravel the game’s narrative without interrupting gameplay
◾Explore interactive environments and solve cleverly crafted puzzles to find what you need to advance through the story
Article by Nick