Susan
MechCommander
Robert
Final Fantasy VII
Valerie
Descent
Nick
Dragon Force
Pierre-Yves
The Legend of Dragoon
But didn't this just drop on the PSN last year? Yes. It did. With a few quality of life improvements in the form of emulation, this classic was made accessible on modern day systems.
But that's not a remake. And while I don't necessarily NEED 4K and 60fps, we all know we want it. But more than that, I would hope for a Final Fantasy Remake and Rebirth treatment. Take what was originally available and expand on it.
The Legend of Dragoon for me was one of the best PS1 entries. It still holds up rather well all things considered. It had a good story of love, loss, and friendship. It also had a great combat system that could be easily refined for modern input speeds. And for the time? The graphics weren't bad either.
Best part? Nigel, he cut off my head. Did you see that?! He cut off my head!!
Mike
Tenchu
“Tenchu” the stealth assassin mechanics stood out as one of a kind title. With it's only competition in the unique genre being the early Hitman franchise, Tenchu being remade would spark the love and desire of many who missed the opportunity to dive into the franchise of stealth/action adventure. If they fixed the then buggy and at times cumbersome camera controls, it would rival the likes of “Ghosts of Tsushima” and “Sekiro Shadows Die Twice”
Jim
Xenosaga
1-3
The Xenosaga trilogy to me is a perfect fit for a remaster. These three great
RPGs are getting hard and expensive for the PS2. I remember playing the first
game and seeing the cutscenes in it and being amazed at how long some of them
were. It felt like you would play a little and then watch for 30 minutes! I was
young so it was probably a lot less than that 30 minutes, but I love games like
that. Story-heavy games are my favorite whether it is RPGs or not. Xenosaga
deserves more love from Bandai Namco.
Hamza
Need For Speed II
We'll call this the most conventional of my picks. Originally released in 1997, I stand by the opinion that NFS II remains one of the top installments in this long-running franchise. It’s still a great-looking game, even by modern standards—though the jagged car models, low-res skyboxes, and outdated FMV sequences could definitely benefit from a 4K remaster. Imagine Monolithic Studios and North Country—my favorite tracks—redone with a modern engine.
Richard
The Xenosaga trilogy and Xenogears, by extension
The Xenosaga trilogy is probably the first major non-mainstream JRPG I ever played. I'd love to see it where the second game wasn't handed off to a different department that disregarded the notes and plans from the original department. Replete with an amazing soundtrack, an incredibly interesting story and characters, and a really neat twist to the typical turn-based combat system. I would absolutely love to see a remake of this series.
Hayden
Secret Weapons of the Luftwaffe
Going in a totally different direction (as I do), I give you "Secret Weapons of the Luftwaffe" (1991). This was the last in a trilogy of WW2 flight sim games from LucasFilm, and took on a very broad scope for its time, allowing the player to control either the Allied or German air campaigns in the war, including a limited set of strategic decisions related to production. Add in a character-developing tour system, a variety of real (and experimental) aircraft types, and you have a 4.5/5 star game at the time of its release.
These days, I don't see much press for entries in the standalone war flight sim market - though perhaps I'm just blind to it - and I'd really like to see what current tech and graphics could do for this classic. Who needs War Thunder when you could have the entire war without worrying about connection lag or weird tier balancing choices?