• WWE 2K26 - PlayStation 5 Review

    This latest iteration in the WWE 2K series does exactly what you’d hope for from an annual franchise. WWE 2K26 improves upon a solid foundation by making smaller, calculated improvements and providing an insane amount of content.

  • Moonlighter 2: The Endless Vault - PC Review

    The long awaited sequel to Moonlighter is finally here after many years in development as well as a slight delay from the original release date. Digital Sun launched Moonlighter 2: The Endless Vault into early access and I'm loving what I'm seeing so far.

  • Fortuna Magus - PS5 Review

    Hello everyone and welcome to a new flavour of KEMCO rpg! Today we will be looking at Fortuna Magus, a bit of a shorter title with a more straight-laced JRPG gameplay.

  • Mistonia's Hope: The Lost Delight - Nintendo Switch Review

    Mistonia's Hope: The Lost Delight is a fantasy based Otome visual novel that dives you into a world of Humans, Fairies and Revenge! This story follows our beautiful protagonist Rose...

  • The Last Caretaker - PC Preview

    I am addicted to survival/crafting games and The Last Caretaker falls right into that category. You are a robot known as the last caretaker and you are tasked with 'saving the future of the human race.'

  • Fatal Frame II: Crimson Butterfly REMAKE – Xbox Series X Review

    Given that the Fatal Frame series is my favorite horror game franchise of all time, the release of Fatal Frame II: Crimson Butterfly REMAKE has been incredibly welcome. It’s hard to believe that...

  • Shuten Order - Switch 2 Review

    Shuten Order is a challenging game for me to review for multiple reasons.

  • Nioh 3 - PS5 Review

    Now for the reason you're here. After a solid almost 70 hours between the demo and the rest of the adventure, Nioh 3 is easily already on my short list for game of the year. It also, for the record didn't feel like that much time… where have my past two weeks gone?!

  • Starsand Island - PC Preview

    I was fifteen minutes into Starsand Island when I turned to my partner and said “I hope you didn’t make plans for us this weekend because I’m already obsessed.”

Become a Guild Master in Tactical RPG on PlayStation 5

Our Adventurer Guild is launching on PlayStation 5. This tactical RPG puts players in the role of a guild master. Created by a solo developer, the game combines guild management, questing, and turn-based combat. The PS5 release date is March 3. Previously released on PC, it has 95% positive user reviews. Our Adventurer Guild is also available on Xbox One and Xbox Series X|S.


Our Adventurer Guild was developed by the one-person studio GreenGuy. First released on PC in 2024, it recently arrived on Xbox One and Xbox Series X|S. Ultimate Games S.A. prepared and published the console versions.

The game has received strong player reception. On Steam, Our Adventurer Guild currently holds 95 percent positive reviews based on over 2,800 opinions.

Create a Powerful Guild

Our Adventurer Guild is an independent tactical RPG where the player leads a guild of adventurers. The main storyline focuses on rebuilding the guild and restoring it to its former glory.

Gameplay centers on managing the guild and completing quests with turn-based combat. The player is also responsible for character progression and crafting.

Our Adventurer Guild features procedurally generated maps for missions, with exploration elements and turn-based combat. Gameplay includes random events, skill checks, and resource gathering. Items obtained during missions can be used to craft equipment.

Turn-Based Combat and Character Development

The turn-based combat system in Our Adventurer Guild uses advanced mechanics. Players face dozens of unique enemies, and battles feature the Bravery system, which allows riskier, more powerful attacks.

The game offers broad options for character development, training, and customization. Players should consider the relationships, moods, and backstories of individual heroes. Proper synergies can positively affect characters during combat.


Our Adventurer Guild – Key Features:

  • Tactical RPG;
  • Turn-based combat;
  • Guild leadership and management;
  • Character development and customization;
  • Item crafting.

The release date of Our Adventurer Guild on PlayStation 5 has been set for March 3, 2026.
Article by: Susan N.
Share:

Starship Troopers: Ultimate Bug War - XBXS Review


Starship Troopers: Ultimate Bug War published by Dotemu and developed by Auroch DigitalXbox Series X|S review written by David with a copy provided by the publisher. 

Estimated reading time: 7 minutes 


Are you ready to do your part for the United Federation and join in the most realistic depiction of war ever created? Today we join General Johnny Rico and Major Samantha Dietz as they present the first ever game created under supervision by FedDev for the enjoyment of those on the path to citizenship. Ultimate Bug War follows the path of Dietz during the First Bug War 25 years ago. Even though Dietz's highly classified mission to Planet P is under wraps, Rico and Dietz are put through the wringer from the Federation approved accuracy of this training simulation.



The gameplay is very familiar, and comfortable, for anyone who enjoyed Warhammer 40k: Boltgun in specific and retro shooters in general. For your bug blasting pleasure, there are 14 weapons (including several variants on the iconic Morita rifle), 11 tactical supports, which function as single-use smoke grenades to call whichever support you need, ranging from gas bombs to guided missiles to an M7 Razorback being dropped in for support. My favorite of these is the door gunner support, because you can throw it while absolutely swarmed and then temporarily despawn as you take control of the gunner as it circles above the area you indicated, allowing you to safely delete all the bugs preventing your survival.




Map variety is nice, with each planet getting a pair of missions before moving onto the next, with each being quite visibly distinct, especially Zegema Beach, which was beautiful despite the corpses littering the resort. For every pair of mainline Federation missions you complete, you unlock a corresponding Bug mission, framed as a simulation to train citizens in Bug Tactics. You play these levels as an Assassin Bug, which can take two main forms, and temporarily a third form as a Tanker bug. 



No key chasing in this game, the way forward is just to kill more bugs (or destroy more Federation buildings). Required bug kills will be marked with skulls over them, and often an event that is framed as timed won’t progress without those kills, making some of the “boss” events a serious resource juggle, including your “squad” mates as they die and re-recruit.




All in all, I think I absolutely love this game. From the visuals to the classic satire of the movie, from the set pieces to the commentary of the fighting and dying infantry soldiers. The loadout list could do with some greater variation, but it all very much fits the setting. The game is a challenge on higher difficulties, as fans of the genre should expect, but come on you apes, you wanna live forever?

Score: 9 / 10 



Share:

Annoucing Zelda-Inspired Metroidvania Bullet-Hell Minishoot Adventures!

Toulouse (France), March 3, 2026 | The 2-person French studio SoulGame and French publisher Seaven Studio are proud to announce that their classic Zelda-inspired metroidvania bullet-hell Minishoot' Adventures is Out Today on Nintendo Switch 1 & 2, PlayStation 5, Xbox One and Series S/X. The title received great reception on its original launch on Steam with more than 3500 reviews, 98% of them positive from players and also a metascore of 87.


Minishoot' Adventures takes the straightforward frantic joy and game feel of shoot em ups and combines them with the exciting feeling of going on an adventure, like in the first Legend of Zelda. Fly into a charming handcrafted world and live an adventure that mixes up open exploration with crispy twin-stick shooter action. Fight your way from the shiny overworld to the deepest caves, improve your ship and overcome the dungeons' bosses to rescue your friends!
In the developers own words: “We designed a map that would be enticing to discover, similar to a Metroidvania, with lots of connections, shortcuts, secrets, and skills that when unlocked, allow to unfold more paths to explore. All the while facing challenging bullet hell style combat with clean and polished visuals. The ability to drive around the world using a mini spaceship as a living character, allows for fluid navigation overall, making the exploration and backtracking a pleasure instead of a chore. We put all our love for Zelda 1 and shoot'em ups into Minishoot', we hope you'll find it interesting!”

About the Story

The Unchosen has returned… Minions have emerged from the underworld, your village has been destroyed, and all your friends are now trapped in corrupted crystal… Embark on a journey to save the world in this bullet-filled adventure, born from our desire to mix the joy of open-ended exploration with a top-down shooter's juicy game feel.


MAIN FEATURES

ENGAGE WITH TIGHT COMBAT: Take control of a swift and responsive spaceship, and shoot your way through handcrafted encounters supported by a crystal clear esthetic and crispy game feel. Overcome bosses in intense Bullet Hell battles, with difficulty options for both newcomers and veterans.

VENTURE ON YOUR OWN: Plunge into an entirely handcrafted world built with many interconnections to explore on your own. Lush caverns, ancient temples and sunken cities await you with their unique treasures, challenges and secrets.

RECLAIM THE STOLEN POWERS: Finding the Primordial Powers will improve your combat and exploration abilities while also opening up the map bit by bit as you unlock new paths and reveal shortcuts.

IMPROVE YOUR SHIP: Upgrade your ship by leveling up, finding various items and buying equipment. Don't forget to rescue your adorable friends; each of them will help you in their own way!

DIFFICULTY ADAPTABLE FOR ALL PLAYERS: Whether you like chill exploration or hardcore Bullet Hell, we got you covered with 3 difficulty modes, aiming assistance, auto fire and more accessibility options.


ABOUT SOULGAME

SoulGame is a small independent game studio founded by two French guys who played too many video games in their childhood and decided they had to make their own. They like to create all sorts of quirky and charming universes that we fill with joyful and moving experiences. Each one of them, and their respective roles are:
  • Séverin Larose: Game designer, coder, animator, composer
  • Adrien Sele: Artist and UI/UX designer

ABOUT SEAVEN STUDIO

Seaven Studio, is a small publishing and porting studio with a team of less than 10 people led by industry veteran Olivier Penot. Based in France and founded in 2013, they help indies bringing their games to consoles – any engine! Unity, Unreal Engine, Construct, Monogame, GameMaker, Godot, C++ engine… Name it, they can find a solution.

Article by: Susan N.
Share:

Swiss Game Hub Announces Industry Conference Gamespace in October!

Zurich, Switzerland. March 3rd, 2026 | Swiss Game Hub is pleased to announce its own international gaming conference! The Gamespace Conference will bring together the international industry in Zurich, Switzerland, for two days from 8 to 9 October 2026.


Held at the Swiss Game Hub, Gamespace seeks to provide a cozy and open space for sharing ideas, networking with industry professionals, and of course shining the spotlight on exceptional Swiss games.

In addition to bringing the international scene together, the Gamespace Conference will offer a mix of talks, panels, game pitches and workshops, focusing on the areas of development and business.

We will soon open our call for content and provide more information about the Gamespace Conference.

Sign up for our Gamespace newsletter now to stay up to date and save the date:


Links:

Gamespace Conference Website: https://gamespace.ch/
Swiss Game Hub Website: https://www.swissgamehub.com/

About the Swiss Game Hub:

Originating in late 2019, the Swiss Game Hub (SGH) evolved to a central event and co-working location for the Zurich indie game development scene. It offers a place to share knowledge, cultural exchange and affordable office space. We are hosting over 140 game developers on 2400qm in our historical ABB factory halls. From the over 35 game studios working at the SGH we host studios like Stray Fawn Studios (The Wandering Village), blobfish (Brotato), Indoor Astronauts (Unrailed 1+2), Timon Herzog (The Farmer Was Replaced), zarkonnen (Airships) and many more.
Article by: Susan N.
Share:

WWE 2K26 - PlayStation 5 Review

WWE 2K26 by developer Visual Concepts and publisher 2K GamesSony PlayStation 5 review written by Nick with a copy provided by the publisher.

#WWE #WWE2K26

Estimated reading time: 7 minutes 

Share:

Indie Roguelite Shooter 'Chickenauts' Out on Steam Early Access!

March 3rd, 2026 | Warsaw Poland - Untold Tales, Sneaky Box and Kautki Cave have announced that Chickenauts - the indie roguelite shooter - is out now on Steam Early Access. 


Originally, the game was planned to launch on March 5th, but then a whole bunch of massive games decided they wanted to do the same, so we collectively said "Yeah cluck that.", chickened out and moved it to March 3rd.

Chickenauts is a companion-based, action roguelike where you will blast your way through a massive, randomized alien mothership with an assortment of lethal, mutated chicken companions at your side.

The game is available for 5.99 USD / 5.99 EUR /  5.49 GBP /  24.99 PLN along with an additional 20% off for the first 14 days.

Bringing A Mother Clucking A-Bomb to a Knife Fight

While teaching alien scum a lesson or two, you’ll free, arm, and mutate various chicken companions, equally hell-bent on revenge and destruction. Each chicken companion is inspired by pop-cultural icons and brings very different traits and abilities.

With multiple, stacking mutations to pick from along the way, you will create overpowered, game-breaking chickens of mass destruction on each run. 


Egg-citingly and Unpredictable Runs

Every run brings something different. Fast and varied runs deliver short but intense sessions made up of compact, randomized rooms that take under a minute to clear.

You’ll face multiple chicken abomination enemy types and bosses, ensuring no encounter is the same. Rooms, enemy spawns, plus all mutations, upgrades, and loot drops are all randomized, so each run is unpredictable and encourages experimentation.

But failure doesn’t mean total defeat. Collected eggs, weapons, and unlocked companions all carry over when you go again.

Game Features

  • Short but intense rounds. Each room takes under a minute to clear.
  • A collection of pop culture-inspired companions with different abilities
  • Mutate companions with randomized, stacking abilities on each run.
  • Multiple enemies and boss types
  • Randomized rooms, enemy spawns, mutations, upgrades, and loot drops
  • Make progress with each run.

Article by: Susan N.
Share:

Eastasiasoft Limited Announces Release Dates and Prices for March!

Hong Kong – March 2, 2026 | Today we are excited to share official release dates, pricing information and target platforms for 5 releases scheduled for launch across consoles and PC in March 2026.


While most of these titles have been announced in previous press communications and showcase videos, for many this is the first time that official release dates have been specified. Eastasiasoft Limited hopes this summary of new details will make it easier for players to plan for their most anticipated titles.

Name Date Price Platform
Avenue Escape March 4 US$4.99 / €4.99 SW/PS4/PS5/XB1/XSX/WIN
1 CatLine March 11 US$4.99 / €4.99 SW/PS4/PS5/XB1/XSX/WIN
Defending Camelot March 18 US$9.99 / €9.99 SW/PS4/PS5/XB1/XSX/WIN
Overpowered 2: Crux of Fate March 24 US$1.99 / €1.99 SW/PS4/PS5/Steam
Hyperdevotion Noire: Goddess Black Heart March 28 US$49.99 / €49.99 Nintendo Switch (Asia)

For more information, please visit our game pages:

About Eastasiasoft

Eastasiasoft Limited is an independent, Hong Kong–based developer and publisher of interactive entertainment specializing in video games and related media. Founded in 2007, eastasiasoft has published a diverse variety of titles in digital and physical format. Eastasiasoft is a licensed PlayStation, Nintendo Switch and Xbox One publisher. Some of eastasiasoft’s recently licensed and published games are Hakuoki: Chronicles of Wind and Blossom, Mugen Souls Z, Sword and Fairy: Together Forever, Xuan Yuan Sword 7, Empire of Angels IV, Seven Pirates H, Moero Crystal H, Trigger Witch, Rainbow Skies, Rainbow Moon, and the Söldner-X franchise.

    Article by: Susan N.
    Share:

    Monster Catching Game EvoCreo 2 Releasing on Steam in April!

    CHICAGO – March 2, 2026 | EvoCreo 2, the sequel to the mobile hit tactical monster-catching RPG with more than 2 million players from Ilmfinity Studios, cracks the case of disappearing adorable monsters on PC via Steam Monday, April 6, 2026.


    Investigate the mysterious vanishing of incredible creatures known as Creo across the land of Shoru as the newest cadet in the local police academy. Capture and raise more than 300 species of Creo, each with Common, Rare, Crystal and Elite color variants. Form an unstoppable party to foil nefarious plots, uncover ancient secrets, and battle formidable fellow Evokers (Creo trainers)!

    Prepare a strategy for any situation with more than 100 Creo traits, 200+ trainable moves, and plenty of equippable items to synergize. Train diligently and push beyond the limits of level 100 to unlock each Creo’s true potential! Develop strategies in multi-faceted tactical battles, minding elemental types, traits, abilities, status effects, and move cooldowns to gain the upper hand.

    Explore the stunning pixel-art landscapes of Shoru, from grassy plains to underground grottos and lively cities, through over 30 hours of offline gameplay. Take battles online in a post-launch multiplayer update. Challenge friends to casual matches or Evokers around the world to competitive ranked battles and climb to the top of the leaderboard!

    “After bringing the original EvoCreo game to PC, we knew we also wanted to bring EvoCreo 2 to even more PC gamers,” said Ebrahim Behbahani, Founder at Ilmfinity, “Brave Evokers will discover a vast new world, hundreds of new Creo species, and the truth behind their origin eons ago on the road to become an Evoking master!”

    EvoCreo 2 will begin its battle training on PC via Steam for $19.99 USD on Monday, April 6, 2026 with English, French, Italian, German, Spanish, Indonesian, Japanese, Korean, Brazilian Portuguese, Simplified Chinese, Swedish, Thai, and Turkish language support.

    To learn more about EvoCreo 2, check out the series’ and Ilmfinity Studios’ official websites, follow @ilmfinity on social media, join fellow Evokers in the official Discord community, and search the hashtag #EvoCreo2.


    About Ilmfinity Studios

    Ilmfinity Studios has been dedicated to creating engaging experiences and stories since 2010. Its first title, EvoCreo, has been downloaded over 2.5 million times since its launch, and its sequel, EvoCreo 2, launched recently on mobile devices. The studio is currently developing several unannounced titles.

    Article by: Susan N.
    Share:

    Fortuna Magus - PS5 Review

    Fortuna Magus by developer WorldWideSoftware and publisher KEMCOPS5 review written by Richard with a copy provided by the publisher.
     
    Estimated reading time: 4 minutes

    Hello everyone and welcome to a new flavour of KEMCO rpg! Today we will be looking at Fortuna Magus, a bit of a shorter title with a more straight-laced JRPG gameplay.

    Fortuna Magus tells the tale of Amane and Tia, whose father disappeared a number of years ago and their sister left to go find him. They are drawn into a struggle against the kingdom when they defend a magus, a person capable of using magic, that the kingdom has deemed a threat to the peace. Now put on the wanted list for defending a discriminated against group, Amane and Tia embark on a journey with Rett, the magus they helped, in order to learn the truth behind why their father went missing and what their sister has gotten herself into.

    In this KEMCO release, we’ve gone back a little in terms of how the game plays. A traditional JRPG style with random encounters while walking around field areas and a pretty basic structure compared to some of their other titles, Fortuna Magus tends to play it more straight than adding some of the gimmicks or mechanics that have been a part of similar styled titles. All the tried and true combat is there: turn-based battles with turn order based on unit speed, normal attacks, skills that use MP, special moves that can be used when you fill a gauge similar to a limit break, defence and item commands, and different elements and attack types to play with.

    What is a bit more of an underused trait in most RPGs is how you learn new skills. By meeting certain level and element requirements and performing certain actions in battle you can learn new skills. These could be improved versions of your current skills, a new special move, or maybe even a combo attack. This is labelled as the Revelation System in the game, and it can seem a little random at times, but it is pretty fun to use one move and then get a chain of other moves that completely wipe all the enemies off the screen. You don’t see this done very often, so it’s a neat addition to keep the game from feeling too lacking in interesting mechanics while still holding true to the retro spirit.

    Those of you familiar with KEMCO titles should also have guessed that there is a point shop, however this one is significantly less game breaking than pretty much any other point shop in a KEMCO title. While there are equipment pieces that reduce damage taken or confer passive bonuses, items that can raise stats, and items that can raise element levels, they are largely inexpensive. But the game seems to be built around the assumption you’ll be using the shop. Seriously, some of the bosses can be pretty big bullies, so unless you spend some time grinding monsters for points to buy stat increases and earning exp to level with, you’re probably going to get hurt a decent amount.

    Another interesting aspect of Fortuna Magus is that there isn’t a world map to roam around like you’ve probably gotten used to in these KEMCO titles. Instead you have a map with red and blue dots representing fields/dungeons and towns, where you will instantly go to when selecting. Add onto that the fact most fields are about three fairly small areas, and the game isn’t very long story wise, and you’ll end up with a much shorter title than what you’d probably expect. That being said it isn’t bad, just be prepared to get through half the story in a handful of hours pretty easily.

    There are some sidequests available for you to participate in as you play through the game, and titles to earn that can be equipped like any other gear. So it’s not as if Fortuna Magus is particularly lacking in content for what it’s worth, despite how short it is. The story is surprisingly engaging and full of more plot turns than I was honestly expecting, so that’s also a nice bonus. On the other hand, you’ll probably be quick to notice that the assets are pretty much all very generic looking. While I can’t confirm 100% if they used an RPG maker style engine for the game, I’m pretty confident they did. Not saying this is bad, just don’t go expecting any fancy unique and flourishing artwork or designs.

    Overall I have to say that Fortuna Magus was a bit of a pleasant surprise. While definitely shorter than I was expecting, the story was engaging and the characters were pretty varied. The Revelation aspect is an underused mechanic, although it tends to be hit and miss with whether you will enjoy learning skills a little more randomly than pure level requirements. If you’re interested in a quick nostalgia trip, definitely keep Fortuna Magus on your radar!


    Score: 8 / 10 
    Share:

    Experience France in the Year 1643 on Steam with Cozy Narrative Game The Abbess Garden

    March 2, 2026 | The Abbess Garden, a cozy narrative gardening game set in 1643 France, is available today on Steam and the indie.io store. Blending real horticulture with historical storytelling, the game invites players to restore a long-forgotten garden, uncover a quiet spy intrigue, and experience a gentle romance as the seasons pass.


    Set at the abbey of Port-Royal-des-Champs, a real historical site in the heart of France, The Abbess Garden follows Agnès, a young peasant entrusted with restoring the Abbess’ private garden. What begins as a simple act of care gradually reveals hidden objects, new areas to unlock, and a deeper narrative woven into the grounds.

    At the core of the experience is a gardening system inspired by real botany. Plants have authentic needs based on soil type, water, and proximity to other species. There is no grid-based placement. Instead, the garden grows organically, shaped by observation and thoughtful adjustments. As seasons change, players can identify plants across their life stages and gather flowers, roots, leaves, and seeds at the right moment for botany, medicine, and quest progression.

    Exploration rewards curiosity. Hidden items fill collections and trigger new dialogue, while the discovery of a book written by a deceased spy introduces a subtle historical intrigue. Together with members of the local community, Agnès works to interpret its meaning before it reaches the attention of European royalty. The story unfolds linearly, allowing players to progress whenever they feel ready, reinforcing the game’s calm and approachable tone.


    Created by a women-led development team and featured in several female-oriented indie development showcases, The Abbess Garden emphasizes care, patience, and atmosphere over urgency.

    The Abbess Garden is available now for $9.99, with a 20% launch discount for a limited time. Players can also purchase the game bundled with its original soundtrack at an additional discount.

    The game is available on Steam and on the indie.io store.
    Article by: Susan N.
    Share:

    Pre-Order Shadow Gambit The Cursed Crew Complete Edition for PlayStation 5 Ahead of Launch in June!

    26th of February, 2026 | The collaboration sees Hooded Horse’s digital-first publishing strategy paired with Strictly Limited’s proven expertise in physical products. Players and collectors alike will benefit from a tangible extension of the game experience beyond the screen.

    Pre-orders are now live and available here: https://www.strictlylimitedgames.com/en-gb


    Shadow Gambit: The Cursed Crew is the critically acclaimed real-time stealth strategy title celebrated for its tactical depth, player freedom, and inventive mission design. Set within a dark, magical pirate world, the game is known for its non-linear structure, freely selectable missions, and a cast of uniquely gifted crew members whose supernatural abilities enable highly creative strategic solutions. Its emphasis on experimentation, precise execution, and compelling strategy has positioned it as a standout entry in modern stealth tactics.

    This Complete Edition unites the base game with all previously released content, including the expansions Yuki's Wish and Zagan's Ritual. Notably, the title has never before been available as a physical release, offering fans a rare opportunity to own the game on disc

    Shadow Gambit was developed by Mimimi Games, the studio behind genre-defining strategy hits such as Shadow Tactics: Blades of the Shogun and Desperados III.


    Strictly Limited statement:

    “We’re very excited to be working with Hooded Horse, one of the most important publishers in the indie space today. Every title they touch becomes a unique masterpiece. Together, we aim to deliver a definitive physical highlight with Shadow Gambit that fans will treasure for years to come.” says Helmut Schmitz, CEO of United Games, Strictly Limited Games's parent company

    Hooded Horse statement:

    “With Strictly Limited, we’ve found a trusted partner with a proven track-record in physical publishing, and a true passion for games and attention to detail,” says Hooded Horse CEO Tim Bender “Shadow Gambit: Definitive Edition will offer a rich experience for existing fans while also appealing to collectors and physical game enthusiasts.”

    Shadow Gambit: The Cursed Crew – Complete Edition will be available in two collectible formats: a Limited Edition and a Deluxe Edition, with pre-orders starting today, February 26, for PlayStation 5, and the physical editions set to release on June 24, 2026.

    The Deluxe Edition includes the full game, Artbook & Strategy Guide with concept art, character designs, environments and behind the-scenes insights, softcover, original soundtrack on CD, a replica gold coin, a treasure-sealed note from the developer, die-cut character sticker and a two-sided poster featuring original artwork.

    Further collaborations between Hooded Horse and Strictly Limited will be announced at a later date.

     

    About Strictly Limited

    With more than 100 physical releases to date, Strictly Limited has established itself as one of the world’s leading specialists in physical publishing. Originally focused on premium collector’s editions of Japanese and niche titles, the label has since broadened its scope, now handling concept, production, and distribution across all genres with a global fan base. Each project is approached with remarkable depth and tailored treatment.
      

    About Hooded Horse™

    Hooded Horse is a publisher of deep strategic and tactical games, including Manor Lords, Against the Storm, ENDLESS™ Legend 2, Old World, Norland, Heroes of Might and Magic: Olden Era, and 9 Kings. With people and partners around the world, our goal is to empower and support developers in doing what they do best: creating world-class experiences for their audiences.
    Article by: Susan N.
    Share:

    Become the King of Fast Food on Xbox Series X|S Right Now!

    Corner Kitchen Fast Food Simulator is launching on Xbox Series X|S. This relaxing simulator lets players run and build their own fast-food restaurant. The Xbox release date is February 26. The game is also available on PC and PlayStation 5.


    Corner Kitchen Fast Food Simulator was created by independent studio Purple Heads Games. The game first launched in 2025 on PC and was recently released on PlayStation 5. On Steam, it currently has 85% positive user reviews. The console versions were prepared and published by Ultimate Games S.A.

    Build a Fast Food Empire!

    Corner Kitchen Fast Food Simulator is a relaxing fast food restaurant management simulator. The adventure begins with a small venue that can be expanded into a large, successful business.

    In Corner Kitchen Fast Food Simulator, gameplay combines hands-on restaurant work with management and planning. The player prepares dishes and menus, serves customers, and equips the restaurant. Business development and maintaining a good reputation are also key. The game offers significant freedom in designing and furnishing the restaurant.

    As players progress, they can gradually expand their fast-food business by expanding the venue, opening an additional floor, and installing more cash registers to serve customers. The game also includes upgrade options that improve the restaurant’s efficiency.

    In Corner Kitchen Fast Food Simulator, hiring and managing staff are important parts of gameplay. Available employees include cashiers, cooks, head chefs, cleaners, and delivery workers.


    Corner Kitchen Fast Food Simulator – Main Features

    • become the king of fast food;
    • design, decorate, and personalize your venue;
    • serve customer orders;
    • hire and manage employees;
    • Maintain your restaurant’s reputation.

    The release date of Corner Kitchen Fast Food Simulator on Xbox Series X|S has been set for February 26, 2026.
    Article by: Susan N.
    Share:

    Random posts

    Our Streamers

    Susan "Jagtress" N.


    S.M. Carrière

    Aldren



    Affiliates

    JenEricDesigns – Coffee that ships to the US and Canada

    JenEricDesigns – Coffee that ships to the US and Canada
    Light, Medium and Dark Roast Coffee available.

    Blog Archive

    Labels