• House Flipper Remastered Collection - PC Review

    I enjoy simulation-type games, and I enjoyed the original release of House Flipper, but I never got around to getting the DLC. When the remastered version of the game was released, I figured it would be the best way to experience the DLC while checking out how the base game was upgraded.

  • Minos - PC (Steam) Review

    The tower defense genre is one that doesn't tend to innovate much with static maps, various traps, and its simple to grasp gameplay loops. At least, that is until Minos with a mighty laugh to prove you wrong.

  • Echo Isle - PC Review

    Hello everyone and welcome to Echo Isle! A land with a mysterious lighthouse, monsters prowling the woods, and a wonderful throwback to some classic games I enjoyed in my childhood.

  • Volontes - Nintendo Switch Review

    Have you ever grown up feeling like you don't belong? For our Heroine, that's the feeling she lives with everyday in her small farming village. But it's not her only secret...

  • Medieval Crafter: Blacksmith - PC Review

    Medieval Crafter: Blacksmith, to me, is a relaxing simulation game until you get to the time-management portion of it. I've had the pleasure of actually making a part for my sewing machine at a friend's forge which this game brought back some fond memories.

  • Dread Delusion - Xbox Series X|S Review

    Today we’re looking at what has rapidly become an absolute favorite in the open-world RPG genre for me. An interesting story, memorable NPCs, stunning visuals, and a setting absolutely dripping with flavor, Dread Delusion sets its tone immediately and sticks with it.

  • People of Note - PS5 Review

    ...I love music in general. After playing the People of Note demo, I knew I had to play the full game.

  • Nitro Gen Omega - PS5 Review

    Nitro Gen Omega may be one of the weirdest experiences that I've ever sat down to. Having lost the war to the AI and its robot armies, humanity is on the brink of extinction.

  • Dead or Alive 6 Last Round - PlayStation 5 Review

    When it first released seven years ago, Dead or Alive 6 was met with a mixed response. Its predecessor had been so, so good that the bar of expectations had been raised quite high.

  • Net.Attack() - PC Review

    Net.Attack() is dangerously fun. From thinking that I could dip my toe into the tutorial during a lunch break to having put more hours into the game on my first day with it than I did my full-time job, Net.Attack() smoothly pulled me into a ‘just one more level’ mindset.

Happy 4th of July!


From all of us at CGR to you, we want to wish you and yours a very happy July 4th. We appreciate the opportunity that you all give us to share our thoughts and video game news and reviews with you. Take care and have a safe (and potentially game-filled) weekend! 


 

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Microids Proudly Announces Marsupilami 2 - Salsa Palombia for September!

Paris, June 6, 2026 | Beware of the cursed dance! Microids is proud to announce today Marsupilami 2 – Salsa Palombia, the brand-new bouncing and ultra-rhythmic adventure featuring three well-known Marsupilamis: Twister, Punch and Hope.


Developed by the studio Ocellus Services, this new 2D platformer will take players through several vibrant, colorful worlds to save Palombia from a terrible musical threat. Solo or as a duo in local co-op, get ready to swing, punch, and jump to break the spell of the Mummy Queen!

Microids is also giving players a chance to play the game ahead of release with a demo available now on Steam, Nintendo Switch, PlayStation 5, and Xbox Series.

Will you be able to follow the rhythm… or fall victim to the cursed dance?

A strange melody has swept across Palombia… and all the animals have suddenly started dancing, leaving chaos in their wake! The creature behind this crazy beat is none other than the Mummy Queen, back from the Land of the Dead with her minions to play a cursed concert with a calamitous crescendo.

Help Twister, Punch and Hope save Palombia from the Mummy Queen and her minions!

About Marsupilami 2 – Salsa Palombia:

  • A turbo-charged 2.5D platformer : Journey through four vibrant worlds in this high-energy platformer! From the colourful jungle to the bustling city, find the clues to the Mummy Queen's hideout. Take on increasingly more intense challenges leading to the ultimate showdown against the Mummy Queen.
  • 3 Marsupilamis, 3 play styles: A strange melody has swept across Palombia… and all the animals have suddenly started dancing, leaving chaos in their wake! The creature behind this crazy beat is none other than the Mummy Queen, back from the Land of the Dead with her minions to play a cursed concert with a calamitous crescendo.
  • Experience the adventure together in local co-op: Play the adventure with a friend or on your own and take on the Battle Dojos' challenges and the competitive minigames designed for friendly rivalries.
  • Dive into a vibrant, colorful universe: Explore unforgettable environments, face memorable bosses, and uncover hidden levels, all set within a fast-paced, fun atmosphere for the whole family.

Marsupilami 2 – Salsa Palombia will be available on September 3, 2026, on Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC.

Find Microids on LinkedIn, Facebook, Twitter, and Instagram

Or on the website: http://www.microids.com/



About Microids

Microids is a French video game publisher founded in 1985 that has established itself as a key player in the international industry. By collaborating with renowned studios and creators, Microids delivers immersive experiences based on popular licenses, allowing players to embark on new adventures alongside iconic characters.

About – Presentation of the Marsupilamis

Whether deep in the jungles of Palombia or in the middle of the city, you may one day come across a Marsupilami, a legendary creature endowed with extraordinary powers. Recognized by their mottled fur, very long tails and unique language, Marsupilamis are rare and coveted. Funny, lovable and instantly endearing, they're always ready to come to the aid of their loved ones, in adventures that are often full of twists and turns!

Created by André Franquin in 1952, the Marsupilamis have had countless adventures in comics, movies, TV, video games and more. Adored by young and old alike, they have become icons of the entertainment world.

Marsupilamis link the human and animal worlds. Instinctive and curious, they embody a vision of letting go and thirsting for freedom, always with a smile. With them, life is way funnier, and every day brings its own surprises!

©2026 MICROIDS SA. Developed by Ocellus Services. Published by Microids SA. All rights reserved.

© Dargaud-Lombard, 2026

Article by: Susan N.
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Wielders of the Essence Launching in November!

SKÖVDE, Sweden, June 7th, 2026 | Coffee Stain Publishing and Lavapotion have today announced during the PC Gaming Show that Wielders of the Essence will launch on November 5th, 2026!


Based around the world, creatures, and aesthetic of hit fantasy strategy game Songs of Conquest, Wielders of the Essence takes on a distinct gameplay style with a blend of incremental, bullet heaven, and base building mechanics. Players adventure out into a randomly generated adventure map to fight foes until victory or death, collecting resources to upgrade their base. Every new building constructed adds something new, from skills and special powers to mighty new Wielders, enhancing later runs through a satisfying progression path.

Since its demo launch in February, Wielders of the Essence has seen a range of new features announced and implemented, including but not limited to:
  • A range of new trinkets and spells, offering wider gameplay diversity
  • Upcoming superpowers with powerful effects that changes how builds behave
  • Twitch chat integration for upgrade suggestions
  • Refined summary screens with additional stats
  • Enhanced visuals and animations

Wielders of the Essence has more than 25,000 wishlists so far, and the development team are continuing to improve the game ahead of launch, working closely with the community to shape the game’s direction based on direct feedback.
“Wielders of the Essence is an exciting new venture for us, taking the established world of Songs of Conquest and applying it to a new genre.” said Lord Querkius, Dungeon Master at Lavapotion. “We’re very proud of the work we’ve done so far and we’re excited to share the finished product with both our existing Songs of Conquest fans who are keen to experience the world of Aerbor in a new way, as well as new folks that enjoy the genre. See you in November!”

Players can wishlist Wielders of the Essence now, and try out the demo ahead of the game’s full Steam launch on November 5th. For more information, head to the official website or join the Discord server


About Coffee Stain

Coffee Stain is a game developer, publisher and investor with offices in Skövde, Stockholm, Malmö, Trollhättan and Gothenburg. Founded in 2010, Coffee Stain is responsible for Goat Simulator, the Sanctum Games, A Story About My Uncle, Huntdown, and Satisfactory, currently in Early Access. Coffee Stain is also the publisher of popular games such as Deep Rock Galactic, Valheim, Songs of Conquest, Goat Simulator 3, and Midnight Ghost Hunt, made by external developers.

To find out more about partnerships and opportunities with Coffee Stain, visit the official website or follow Coffee Stain on Twitter, Facebook, Instagram, and YouTube.

About Lavapotion

Lavapotion was founded in 2017 by a bunch of games and TV-industry veterans with a passion for board games, epic fantasy novels, and old school strategy titles. Their recipe for a good game includes jaw-dropping pixel graphics and high replayability.

Article by: Susan N.
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Critically Acclaimed Co-Op Shooter Headed to PC and Consoles

Rotterdam, The Netherlands (June 6, 2026) | Vertigo Games today announced that Arizona Sunshine®, the critically acclaimed, smash-hit VR series that defined zombie-slaying for millions, is coming to PC and consoles later this year, finally bringing its brutal, sun-baked co-op action to your big screen.



Built on the foundation of the series’ signature brutal gameplay and the frantic but surprisingly touching story of Arizona Sunshine VR 2, Arizona Sunshine brings brand-new ways to survive the heart-pounding, limb-severing and dark-humored apocalypse. The game features narrative-driven solo play and chaotic co-op where every encounter can spiral out of control, all in an accessible third-person perspective on PC and consoles.

Welcome to the sun-kissed, zombie state of Arizona

It’s hot, it’s bloody and frankly, you smell terrible. Meet Sunny, a dark-humored survivor who has spent way too much time alone in the desert talking to the undead he calls “Fred." Together with his fiercely loyal, zombie-chomping dog Buddy, he sets out on a sun-drenched, gore-splattered road trip across Arizona. It’s a witty, frantic story about survival, loneliness, and the bond between a man and his dog. 

Couch co-op is here, baby!

Sure, surviving alone is fine, but why not share the trauma? Grab a friend, a pizza and a controller for chaotic split-screen co-op, or jump into a two-player zombie-slaying sesh online. Blast through massive hordes using fan-favorite weapons, from shotguns and machetes to flamethrowers and more. Firefights break down fast, split-second saves become routine and nothing ever goes according to plan. 


Man’s best friend. Fred’s worst nightmare.

Say hello to Buddy, your new four-legged partner in crime, now fully playable in co-op, opening up a whole new way to experience co-op chaos in the apocalypse. Not only is he the goodest boy who loves belly rubs, he’s also a furry missile capable of sniffing out secrets and tearing Freds limb from limb. 

Did we mention the dog? We really like the dog.

Fresh perspectives (literally)

For the first time ever, experience the blistering heat of the apocalypse in an accessible third-person perspective on your big screen. Watch your handsome self dodge, weave and blow off zombie heads with cinematic flair.

So sharpen your machete, reload your shotgun and bring your friends: Arizona Sunshine is coming to PC and consoles later this year. Wishlist now on PlayStation 5 via the PlayStation Store, on Xbox Series X|S via the Microsoft Store, and on PC via Steam or the Epic Games Store. Wishlists for Nintendo Switch will be available at a later date. The Freds are waiting…

To stay up to date about Arizona Sunshine, sign up for the newsletter and find more information at Arizona-Sunshine.com. Join the Arizona Sunshine community on X, TikTok, Discord, Instagram, Facebook, and Bluesky.



About Arizona Sunshine® VR

For years, Arizona Sunshine® sat comfortably on the VR throne as one of the best-selling games of all time, packing its signature genre-defining, heart-pounding, limb-severing, dark-humored gameplay into an award-winning, narrative-driven campaign for up to two players in co-op. And sure, while some other touristy zombie game eventually came along to give us a run for our money at the top of the charts, our crown remains undisputed in the hearts of millions of players worldwide. Arizona Sunshine® VR Remake and Arizona Sunshine® VR 2 are available on PC VR, PlayStation VR2, and Meta Quest.


About Vertigo Games

Vertigo Games is an award-winning, multi-platform game publisher and developer with offices in Rotterdam and Amsterdam, the Netherlands, and Los Angeles, California. The company offers a portfolio of quality games that provide novel, powerful and full-featured gaming experiences. Recent games include The 7th Guest Remake, Thief VR: Legacy of Shadow, Metro Awakening, Arizona Sunshine® VR Remake, and Arizona Sunshine® VR 2. Vertigo Games is a PLAION Group company. https://vertigo-games.com/.

Arizona Sunshine® 2026 Vertigo Studios B.V. Developed by Vertigo Studios B.V. Published by Vertigo Games. Arizona Sunshine® and related logos are registered trademarks or trademarks of Vertigo Studios. All right reserved.

Article by: Susan N.
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Retro Soulslike Game by GoldenGratus Released Demo During Steam Next Fest

Memoirium, the retro soulslike set in the crumbling realm of dreams from developer GoldenGratus and funded by Casey Yano (Slay the Spire) partnership through Outersloth, slices through the slumbering realm today with its debut demo at Steam Next Fest as part of the Southeast Asian Games Showcase!


In this debut demo, brave dreamers can venture across the first two dreamscapes, where malevolent bosses await a battle to the brink of death.

Slash away creatures with light-infused blades and cast lullaby magic to disintegrate foes with elemental power.
Memoirium’s debut demo is available for PC via Steam today. Check it out here ahead of Steam Next Fest, and please consider this retro-soulslike adventure for any “Best of” event roundup articles you may be planning.

Memoirium launches on PC via Steam on Thursday, August 13, 2026, for $14.99, and for more information, wishlist Memoirium on Steam, follow developer GoldenGratus on X/Twitter, check out the official website, and join the Discord!
Awaken in a dream realm. Who are you? Where are you? Pursue these truths while fighting through a strange world of dreams both haunting and comforting.

As the dreamer, seek escape from demented liminal spaces while striking down hostile phantasms in retro-inspired soulslike combat.
Traverse interconnected dungeons to discover mementos perfect for decorating a mysteriously safe room, allowing moments of rest and reflection for the supernatural journey ahead.

Save progress in the demo will carry over to the full game, so dive into dreams now and continue the quest in August!


About GoldenGratus

Headquartered in the Philippines, GoldenGratus was founded by Paolo Villanueva, who entered his gaming career as a freelance writer to now full-time video game developer, having previously released third-person action title Undying Lantern and is ready to soon release his soulslike RPG Memoirium.

Article by: Susan N.
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Hand-Drawn Life Sim Adventure Vivarium Headed to PC and Xbox in 2027

Boulder, Colo. (June 7, 2026) | Today publisher Serenity Forge (Fractured Blooms, Doki Doki Literature Club Plus!) and developer Studio Meadowflower appeared at the XBOX Games Showcase 2026 to reveal Vivarium, a life-sim adventure featuring hand-illustrated art inspired by timeless anime classics. This nostalgic journey is coming to PC and XBOX in 2027 and is being developed in close collaboration with Crunchyroll and Shochiku Games. 


Vivarium invites players to step into the role of 11-year-old Jenny, a bright and energetic resident of a tiny terrarium town. Free from the pressures of modern life, Jenny spends her days immersed in peaceful routines and charming interactions with her neighbors. But as time passes, mysterious events begin to unfold, revealing the true nature of their “perfect” pocket world and the secrets hidden within it.

In Vivarium, each real-world day introduces new story events and discoveries throughout its hand-painted overworld. Completing main quests and major story events progresses time, while each night provides unrestricted free time to unwind at home. Tend to your garden and cook new recipes, or decorate Jenny’s home while enjoying her growing collection of books and vinyl records.

Beyond its cozy slice-of-life gameplay, Vivarium also features a dynamic narrative and evolving world that encourages replayability. Your choices and conversations will affect the environments and people of the terrarium, influencing their stories and endings. Sprout quickly, little tree… but can this small world contain you?  

Follow the official Vivarium account, Serenity Forge, Shochiku Games, and Crunchyroll on social media for future developer updates and news. 


About Studio Meadowflower

Studio Meadowflower is a creator workshop making original multimedia productions, coming to you out of New York. We take a practical, workmanlike approach to game development -- and our aim is to make something moving for our players.

About Serenity Forge

Based in Boulder, Colorado, video game development and publishing studio Serenity Forge prides themselves on the care and dedication they put into their work, creating meaningful and emotionally impactful games that challenge the way you think. Firm believers in the artistic, cultural, and educational power of video games, Serenity Forge aims to craft unique interactive experiences to broaden players’ horizons and expand their perspectives.

About Crunchyroll

Crunchyroll is the global anime brand that fuels fans’ love of anime. With the ambition to make anime an even bigger part of pop culture, Crunchyroll offers fans the ultimate anime experience and destination centered around a premium streaming service. Crunchyroll has the largest dedicated anime library, an immersive world of events, exciting theatrical releases, unique games, must-have merchandise, timely news, and more. Anime is for everyone and is accessible to stream across territories through Crunchyroll—whether on the go on mobile, through gaming consoles and big-screen devices at home, or on desktops anywhere.

Crunchyroll, LLC is an independently operated joint venture between U.S.-based Sony Pictures Entertainment and Japan’s Aniplex, a subsidiary of Sony Music Entertainment (Japan) Inc., both subsidiaries of Tokyo-based Sony Group.

About Shochiku Games

Founded in 1895, Shochiku is a leading Japanese company, renowned for its entertainment roots in stage and film. In 2023, the company expanded into the gaming industry, aiming to become a global game publisher.

Article by: Susan N.
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The Sinking City 2 Launching on PC, PlayStation, and Xbox in August!

Saturday, 6 June 2026, Kyiv, Ukraine | Today, Frogwares is proud to announce that its upcoming survival horror game, The Sinking City 2, will launch on August 18, 2026, for PC, PS5, and Xbox Series X/S. 


The announcement was made during Summer Game Fest, accompanied by a brand-new trailer titled “Welcome to Arkham,” which premiered as part of the Future Games Show Summer Showcase. 

Steam Demo Release

As an additional surprise for players, the team has shadow-dropped a one-hour playable demo on Steam. The demo covers the opening hour of the full game and offers an early look at Frogwares’ take on survival horror. It also provides the first opportunity to properly meet the new protagonist, occult adventurer Calvin Rafferty, and begin uncovering the reasons behind his tragic and arduous journey into the flooded and Eldritch monster-infested city of Arkham. 

A Relief To Finally Glimpse the Finish Line

The Sinking City 2 has been in development at Frogwares since January 2023, with the majority of our 90+ person team based in Ukraine. The constant hurdles and hardships caused by russia’s invasion brought constant uncertainty and shifting timelines throughout production. The announcement of a release date marks a significant milestone, allowing the team to finally be able to see the game in full and assess the remaining work needed to bring the game to completion and prepare it for launch as a self-published title. 
Making games is already chaotic and unpredictable, so having a war going on at the same time adds a layer of immense chaos. We were forced to constantly adapt and change our plans. So many times we had to rethink and adjust how we were going to get things done. And often just as we’d finally adapted and got into the new flow of things, something else would be waiting around the corner to throw us into disarray. Rinse and repeat.

We went through entire winters where heat and power were regularly cut off throughout the day because our infrastructure was being intentionally targeted. We had days where someone would be part of the team, and then the next day we’d hear they had been called up to serve and needed to start handing over their work to the rest of us. You’d be in a meeting one minute discussing some trivial design question, and the next, half of us would be saying, “Hold on, the air raid sirens just went off.” We’ve had people disappear for days because, overnight, their home or apartment building was hit directly or indirectly, damaging their homes.

Even during the week we finally picked a release date internally as a team, our feelings of joy and relief were quickly dampened when, that very Sunday, cities across the country came under some of the worst attacks since the start of the war. It felt like some vindictive force reminding us not to celebrate too much because everything could still change in an instant.

But despite all this, we’re keeping our heads up. We’re beyond proud and in awe of how we’ve come together through all of this, and we’re happy to have finally brought the game to a point where we can see its release on the horizon.

— Sergiy Oganesyan, Head of Publishing, Frogwares


About The Sinking City 2

The Sinking City 2 is set in a Lovecraftian vision of 1920s America, in the infamous city of Arkham. A supernatural flood has driven out all but the most deranged residents, leaving decay and eldritch horrors that roam the streets. Step into the role of Calvin Rafferty, an occult adventurer whose cavalier actions have led to devastating consequences. After a dreaming ritual goes wrong, his girlfriend, Faye, is left trapped in a mysterious sleep. Now Calvin must navigate the drowned streets of a derelict city in a desperate attempt to bring her back. On his quest, he’ll come face to face with a plague of otherworldly creatures, the Slither, who possess and twist the dead into lethal, walking puppets.

Game Features

  • Fight to Survive: Use an arsenal of 1920s-inspired weapons to fight against Eldritch abominations.
  • Explore The Decaying City of Arkham: A world of rotting mansions, flooded markets, and abandoned hospitals that you’ll explore by foot and by boat. 
  • Find and Use What You Can: Scrounge for limited resources and balance a finite inventory as you decide what to bring and what to leave behind.
  • Choose to Investigate Further: Explore your surroundings more deeply and solve optional cases and puzzles to uncover secrets, upgrades, and lore
  • A Twisted Lovecraftian Tale: Experience a captivating and morally gray story of personal loss, woven through the Lovecraftian mythos of occultism and incomprehensible creatures 

Article by: Susan N.
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House Flipper Remastered Collection - PC Review

House Flipper Remastered Collection by developer Frozen Way and publisher Frozen District and Frozen WayPC review written by Jim with a copy provided by the publisher.

Estimated Reading Time: 6 minutes.


I enjoy simulation-type games, and I enjoyed the original release of House Flipper, but I never got around to getting the DLC. When the remastered version of the game was released, I figured it would be the best way to experience the DLC while checking out how the base game was upgraded. This might be a good chance for new players to feel excited about exploring the game.

House Flipper is a house renovation game where you take on jobs ranging from cleaning to building new rooms and more. Since it comes with the DLC from the original game, you will get a lot of jobs to unlock. You will pick jobs from your laptop, then pick a city; each area seems to represent one of the DLCs. North Levyville, for example, has all the levels from the original release, while South Levyville seems to be just the garden jobs. Some jobs involve renovating a house to be pet-friendly, and jobs in farming, like fixing a barn for a cow. In total, there are over 100 jobs to take on, ranging from small, short ones like painting a room or picking all the weeds from a yard to huge lots that need to be completely redone.


Some jobs give you a budget you have to stay within, and some jobs have options where they will let you decide between a few different options, like what style they should pick or what kind of room to make. One of the options in one of the first jobs I took was to decide whether to keep a storage room or turn it into a sauna. It's nice to think you are helping the owner decide what to do.

As a house-flipping game, you can buy houses to renovate and sell once you earn enough money. But the game also offers options like renting properties, starting a farm, growing crops, raising animals, opening a cafe, or entering garden competitions, providing a variety of activities to explore.

One thing that surprised me was that, in one of the jobs, you find a puppy and can choose to take it home and raise it. As an animal lover in real life, I couldn't say no and ended up taking it home to my office. You will have to feed it, give it water, and bathe it. You can also play tug of war, feed it treats, and pet it! It is also cool to see it grow over time. My puppy was no longer a puppy after a while in-game! Puppies are not the only animals in the game; there are a large number of pets like rabbits, lizards, cats, and farm animals!


One of the new things I noticed is that the game is now voiced. When you select a job, a character will tell you a little about what they want done and why. The voice acting isn't really that great, but then again, it doesn't have to be that great in this type of game. I had one issue where a few of the jobs never played the opening with the voice acting and loaded me inside a building I wasn't supposed to be in, and I had to restart the level where the voice acting never loaded again, but at least it loaded me in the right place. Another issue I have that seems to be a glitch is that you can use a top-down view to help with building and laying furniture, but a few times I had it open, it wouldn't show anything I placed, or where I was placing new things I was trying to buy. One last issue I had was placing wall tiles: you sometimes placed them on a wall in another room. An update that just came out claimed to fix this, but it still happened in my game after the update.

Graphically, the game looks about the same as the original game, at least to me, and that's at max settings. However, they added more movement in the background, like butterflies, birds, and cars driving down the road now and then. There are some graphic hiccups and stuttering, even on lower settings, and almost every job-opening video freezes for a second or two. The music and sound effects seem to be the same as the original release. One strange sound effect, though, was when I lit a candle; it sounded like a light switch. I think the sound of a flame would be a better fit.

I really like taking on jobs more than flipping houses, and after over 15 hours in the game, I still have plenty of jobs left. There is a lot to see in House Flipper Remastered Collection, which might be a little overwhelming for new players. Some of the tutorials are not really good, or some parts, like laying down a floor plan for a new building, had none at all, and I had to figure it out myself. It took me maybe 5-10 minutes, but I did figure it out. Just like the original, you will level up as you perform actions, and you can spend a skill point to make it easier to do things like building, cleaning, farming, cooking, and so on.


Overall, I think if you own the original and the DLC, it is not worth the price, but if you only own the base game or don't own it at all, then it's worth buying as it's a nice cozy game that I have enjoyed a lot, and there is enough here to keep you busy for hours! It's not a perfect remaster, but the game is still getting updated a lot, so the devs seem to be listening to feedback and fixing the issues people are having. I do think it needed a little more time in development, as some of these issues should have been fixed before release, or it should have been released in early access. Aside from the issues, I do enjoy the game and find it relaxing to play!


Score: 7 / 10


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Happy Canada Day!


Happy Canada Day from all of us here at Chalgyr's Game Room. We hope all of our Canadian readers have a safe and fun time filled with family, friends, and awesome barbeques! 

 

From the CGR Team 

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LifeLine Games and Dear Villagers Announce Platform Indie Title 'Deer & Boy'

MONTPELLIER, France - June 23rd, 2026 | Independent French studio LifeLine Games and French publisher Dear Villagers, have announced that cinematic platforming indie game Deer & Boy is available now on PC Steam (Steam Deck Verified), Epic Games Store), PlayStation 5, Nintendo Switch and Xbox Series for £17,99, 19,99€, $19,99, with a 10% launch discount during the first week of its release.

“Deer & Boy has been in our hearts for years, and we are incredibly happy and proud to finally have it available to players, to experience the story and the emotions that drove us since the beginning. Thank you all for your support since the reveal, we hope you enjoy your time with our two friends!” said Jayson Houdet, Founder of LifeLine Games and Game Director.
First revealed during the 2024 Summer Games Fest, Deer & Boy is a touching story about a boy fleeing from his home. Upon getting lost, he stumbles on a frightened fawn, and they both quickly realize how much they need each other to face the struggles of their lives and how their unexpected, yet poetic friendship will take them further than they ever hoped.

A demo is available on Steam for players who wish to discover the early chapters of this emotional tale for free.

Deer & Boy is available on PC via Steam and Epic Game Store, PlayStation 5, Nintendo Switch and Xbox Series. For more information visit the official website and follow Dear Villagers on X, Instagram, YouTube and Facebook.


About LifeLine Games

LifeLine Games is a French studio founded in 2021 by industry veteran Jayson Houdet. The studio aims to deliver moving narratives to everyone on PC and consoles by creating experiences that convey the feeling of playing video games through the lens of an animated film. Deer & Boy is their first tale, sharing a poignant story of companionship, growth, and struggle on a dreamlike journey.

About Dear Villagers  

Based in the South of France, in sunny Montpellier, Dear Villagers is a boutique publishing label composed of a team of twenty people. Open-minded and versatile, Dear Villagers offers handcrafted marketing and production guidance. Their mission: to tell memorable stories through memorable games.

Article by: Susan N.
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id Software Announces Doom: The Dark Ages | Revelations DLC for July 7th!

As revealed in XBOX Showcase, id Software is releasing DOOM: The Dark Ages | Revelations, an epic campaign DLC unleashing a new chapter of the DOOM Slayer’s saga, on July 7. In Revelations, we find the Slayer wounded and betrayed, thrust into a merciless purgatory only escapable by confronting haunting truths and forging new strength with the help of a mysterious ally. 


Revelations introduces a whole new dimension of combat: The all-new deadly Chain Spear offers returning Slayers a uniquely satisfying combat system - one that rewards mastery with enhanced power and mobility. Featuring new levels with deeper puzzles, new demons, and new mysteries, the DLC delivers a breadth of new content for players to experience.  

Along with Revelations comes the Ripatorium 3.0 update, free for all existing players. This update adds deeper customization, improved pass code generation, and saving + loading personal presets. Premium Edition or Collectors Bundle owners can access 3 new maps, new demons, and fully upgraded new weapons after completing the DLC. 

Players who purchased the base game Digital Upgrade, Premium Edition, or Collector’s Bundle can access Revelations at no additional cost on July 7.  Base game players can purchase Revelations for $19.99 or upgrade to the Premium Edition for $34.99. 


DOOM: The Dark Ages is currently available on XBOX Series X|S, XBOX PC and XBOX Cloud as an XBOX Play Anywhere title, and XBOX Game Pass, as well as PlayStation 5 and Steam. To learn more, check out the official website at https://www.doom.com.  

Article by: Susan N.
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Management Simulation Game BioEden Releasing on Steam and Consoles in September

LOS ANGELES – June 6, 2026 | Today Focus Entertainment and Broken Arms Games are delighted to unveil BioEden, a cozy solarpunk management game coming Sept. 3, 2026, to Steam, and later to PlayStation 5, Xbox Series X|S and Nintendo Switch 2. Revealed in a stirring gameplay trailer at the Future Games Show, BioEden will transport you to a wounded planet in need of aid. Take your first restorative steps, rescue extinct animals, and begin transforming the world into a thriving sanctuary in the free BioEden demo, available now on Steam!


Turn wastelands into warm edens with mindful management

BioEden is a cozy management game where you'll build a self-sustaining network of structures, all working in harmony to bring extinct animals back to life. As a Keeper, you've been entrusted by the Cosmic Collective to bring life back to a distressed planet. Use patience, care, and a little ingenuity to restore the planet, one balanced ecosystem at a time.

From managing power grids and water networks to purifying lakes and recycling old structures, every decision you make inches the planet closer to life. As your domes connect and your ecological economy grows, you'll craft the perfect biomes to welcome dozens of wonderful animal species back into the world.

Start breathing life back into a barren world with the new Steam demo

The new BioEden demo gives you full access to the tutorial and a taste of the naturally relaxing journey that awaits in the full game. Take your first steps on a barren planet and learn the core mechanics: resource and space management, exploration, casual building and animal caretaking.

BioEden releases on Sept. 3, 2026, on Steam and later on PlayStation 5, Xbox Series X|S & Nintendo Switch 2. Wishlist on all platforms, pre-order on Steam for $21.99 with a 10% bonus discount until launch, and play the demo now!


About Broken Arms Games

Broken Arms Games is an independent studio founded in 2017 and based in Italy. Led by Elisa Farinetti and Yves Hohler, the team is focused on accessible yet deep management and simulation experiences for PC, mobile and console. Broken Arms is best known for Hundred Days – Winemaking Simulator and for the recently released Under Par Golf Architect.

Article by: Susan N.
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Narrative Puzzle Game 'Shape Sender Deluxe' Headed to PC and Switch in the Fall!

Montpellier, France (June 6, 2026) | Kiwi studio Dead Teapot Games and French publisher Dear Villagers (The Forgotten City) have fully revealed their next game, Shape Sender Deluxe, during the Frosty Games Fest with a new trailer. The upcoming puzzle narrative game is set to release in Fall 2026, on PC (Steam, Epic Games Store) and Nintendo Switch™.


Shape Sender Deluxe is a narrative puzzle game personified through its mascot and “creator,” Sendy. Sendy will talk directly to players and invite them to complete physics-based puzzles, and even create their own levels, all while commenting on their attempts and creativity when it comes to progressing through the 90 levels of the game.
“Shape Sender Deluxe encourages creativity in every level - wild, elegant, or stupid-but-it-works are all valid solutions, and it's up to the players to decide what they want to bring to the game. I'm super excited to see what the players do," said Tana Tanoi, game director at Dead Teapot.
Thanks to a set of tools and their own craftiness, players will complete levels by sending shapes from one pipe to another. As they progress through the game, Sendy’s attitude towards them will develop in several quirky ways, leading to all kinds of off-the-wall situations with increasing challenge, new shapes, tools and obstacles to compose with.

On top of their adventure with Sendy, players will be able to create their own levels in the Level Editor mode to share with friends or simply create GIFs of the solutions they come up with. 

The already available demo on Steam, featuring dedicated levels and dialogue, has been updated to now include a brand-new Level Editor mode, allowing players to create their own levels with a limited set of tools.

Shape Sender Deluxe is a narrative puzzle game set to release in Fall 2026 on PC and Nintendo Switch. For more information, visit the official website at https://deadteapot.games/.

The Dear Villagers Publisher Week is currently ongoing on Steam, PlayStation, Xbox, Nintendo Store until June 14, and includes sales across all Dear Villagers titles, including EverSiege: Untold Ages, Caravan SandWitch, and Fabledom.


ABOUT DEAD TEAPOT GAMES

Dead Teapot Games is all about weird little puzzle games from their hometown of Wellington, Aotearoa / New Zealand. With their previous experience collaborating on other simulation titles such as Mini Metro and Mini Motorways, the Kiwi team is eager to delve further into making unique puzzle simulation games.

ABOUT DEAR VILLAGERS

Based in the South of France, in sunny Montpellier, Dear Villagers is a boutique publishing label composed of a team of twenty people. Open-minded and versatile, Dear Villagers offers handcrafted marketing and production guidance. Their mission: to tell memorable stories through memorable games.   

Article by: Susan N.
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