Halloween is right around the corner, and with it - my slighter darker themes and wallpapers for about the next month. Hope you all have a good weekend planned. Mine will (surprise!) consist mostly of gaming. I have a few different things I'm juggling going into this weekend: Actually getting some decks revamped for my weekly Magic: The Gathering card night on Monday, reviewing the Magic: The Gathering expansion DLC for Planeswalkers 2013, catching up in my Madden online franchises (I have 3 and I'm behind in two), trying to make some headway in Dragon's Dogma (big game, and I've easily sunk 30 hours into it while only having gotten through about half the main storyline) and I've been trying to work on some new things for
my MUD as we usually have a Merriment of Masks festival on there around Halloween. We will see just how much of this stuff I put a dent into by Monday morning when I post here. For now? I have a review of a game that is not necessarily a horror one, but has some tense moments that fit decently with the site update.
I remember seeing some footage of Hydrophobia back when it was first announced for the Xbox 360. The water-related physics and graphics looked pretty impressive and it was officially on my radar. Then it came out to tepid overall reviews while I was in the middle of playing quite a few other games, so I just never bothered to pick it up. Since then it has been re-released with the 'Prophecy' addition to the title, and by and large the reviews were much more positive afterward, claiming that this was the definitive release to try.
The game has a Tomb Raider in water feel to it. You control a female protagonist who uses guns to deal with enemies while you solve environmental puzzles via lots of climbing and jumping. It is a tried and true formula that has been imitated quite a few times over the years, with some examples being more successful than others.