I
have owned every Nintendo console (except the Virtual Boy) since the
8-bit Nintendo Entertainment System graced my living room, opening my
eyes to a whole new world of video gaming. Obviously the visuals and
sound were unlike anything I had played at the time, but more than that
the experiences the NES brought to the table were new. Never before had I
seen sports games or action games - or adventure and role-playing games
like this. The technology brought with it not just bells and whistles,
but innovative new possibilities in game play. Now that the Wii U is
upon us, I wanted to take a look back at the original Wii, and reflect
on my experiences with this unique gaming console.
The
generation before the Wii saw Nintendo release the GameCube, which
brought very little innovative to the table and simply tried to keep up
with the visual and audio capabilities of its rival consoles the
PlayStation 2 and Xbox. The result was a mixed one as Nintendo released
plenty of great first party titles while most third party ones performed
better on rival consoles. The GameCube had a following, but was seen as
the lesser of the three consoles released that generation.
Nintendo
then did something very different with the release of the Wii. They
created a better audio and video experience than the GameCube offered,
but was not on the same level as either the Xbox 360 or PlayStation 3.
It got to market quickly however, and introduced motion controls. This
was not the first time Nintendo had taken a chance that they could
provide a unique, immersive experience through a different control
scheme, but they took their gamble further here. In the past Light
Zappers, Power Pads and other peripherals were offered - but they were
never a part of the system's core functionality the way movement
controls would be for the Wii.
There were a
lot of doubters, myself included. I was good with a controller in my
hands - it was my preferred way of playing video games. I know a lot of
PC gamers feel mouse and keyboard are the best way to experience a
first-person shooter but I will stubbornly cling to a controller any day
as my weapon of choice. I did not buy a Wii when they first came out - I
adopted about a year or so later after having already owned an Xbox
360.
My initial impressions were right down the middle -
the technology seemed cool if imprecise. Games like Wii Sports felt
more like glorified tech demos than the types of games I usually spent
my time with. In truth, even now my opinion has not changed a great
deal. I think some games make excellent use of the controller - Red
Steel 2 was a standout example for me. I think in general games where
you could mimic slashing motions created the greatest sense of immersion
for me personally. There were other games that made good use of the
control schemes. Silent Hill with its flashlight or the various
activities in Wario Ware: Smooth Moves also come to mind as excellent
examples.
The Wii Motion Plus was useful - it improved
the situation and made games more precise when using the Wii Remote, but
like a lot of people it was the sort of thing I felt the Wii should
have been doing from day one. Clever animations often masked the Wii
Remote's inaccuracies with earlier releases, but it would have been nice
to see the Motion Plus' accuracy right out of the gates.
However,
there were a lot of games I played with a more traditional controller
option. I found myself much more comfortable spending hours of time
playing Monster Hunter Tri or Fire Emblem with a classic controller. The
Wii remote is not terribly comfortable when it is held horizontally
like a traditional controller, its sharp edges a bit unforgiving on the
hands in my experience. Some games give you multiple play options like
Punch Out! I enjoyed boxing with the remote but found that for tougher
fights later in the game, I needed the quick precision of a controller
and switched formats. Motion controls certainly made an impact however,
as Xbox Kinect and Sony Move did their best to latch onto this market,
but neither with the level of success Nintendo saw with the Wii.
The
Wii should be remembered because it did two things very well. First, it
opened video gaming up to a larger, more casual market through titles
like Wii Sports and Wii Fit. Some complained that the Wii lacked serious
'hardcore' games, but there were quite a few of those out there as
well. Plenty of Nintendo's more storied franchises continued strong with
titles such as Metroid: Other M, Twilight Princess, the Mario Galaxy
titles, Super Smash Brothers Brawl, Mario Kart, Punch Out! and more.
There were some great third party titles as well, such as Silent Hill:
Shattered Memories, Monster Hunter Tri, Red Steel 2 and the often
under-appreciated Muramasa: The Demon Blade.
Unfortunately
every system has bad games as well, and the Wii certainly seemed to
receive more than its share. Often referred to as 'shovelware', a lot of
Wii titles seemed to be made on the quick with minimal budgets while
hoping to take advantage of some kid-themed mechanic using the motion
controls. Parents who did not know better would pick these discount
games up (how many cooking games can one system have?), hurting the
overall perception of the system's quality of games.
There
were other things that Nintendo got both right and wrong with the Wii.
The Virtual Console served as an excellent bridge between the games of
yesterday and the newer titles coming out today. I still have most of my
old consoles, so my kids had played the NES versions of Super Mario
Brothers, Ninja Gaiden, Final Fantasy and more. However, for those who
did not have access to these classic titles, the Virtual Console gave
gamers access to a lot of classics.
Unfortunately
Nintendo's online presence never quite felt right. This generation of
consoles saw leaps and bounds in online interactivity, yet the Wii
seemed archaic by comparison. Certainly Microsoft led the way with
achievements, but Sony followed suit. Nintendo resisted the idea of a
global tracking system for in-game accomplishments. The friends codes
and lack of easy-to-access friends lists certainly cut down on the sense
of community as well. You could certainly play some titles online, like
Mario Kart, but the online presents never felt as robust on the Wii.
In
the end, the Wii was fun, but were it not for the quality first party
titles and a handful of standout third party ones, the system would have
likely proven forgotten in my household. Having owned the Wii,
PlayStation 3 and the Xbox 360 along with a gaming desktop, the Wii has
had the least amount of play overall with my family. Certainly there
have been titles we enjoyed, and some of my favorites were:
New Super Mario Bros. Wii
Metroid: Other M
Muramasa: The Demon Blade
Red Steel 2
Super Smash Bros. Brawl
Punch-Out!!
Monster Hunter Tri
And there are still several titles for the system I have not yet had a chance to play but hope to in time:
The Legend of Zelda: Skyward Sword
Xenoblade Chronicles
Pandora's Tower
The Last Story
** This article first appeared and was written by me for Digitally Downloaded.
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» Reflecting on the Nintendo Wii
Although I agree with you when you say that the Wii was a hit-or-miss console, Chalgyr, I don't agree with your final assessment of the system. Despite its stumbles, I've gotten a lot of pleasure out of the Wii and its games. In fact, I have about 30 Wii games at this point and have really enjoyed all of them save a select few. Compare that to the 10 or so games I own for the GameCube (or my 20 or so PS2 games or my, er, one Xbox 360 game) and it's easy to see which console I got the most use out of during the last two generations.
ReplyDeleteThat said, I sincerely doubt I'll ever call the Wii one of my favorite systems of all time--as I often do while talking about the Famicom, PC Engine, Super Famicom, PlayStation or DS. I'm not entirely sure why that is, though, as, like I've already said, I've really enjoyed the time I've spent with the ol' Wii so far. Oh, well, I guess it doesn't much matter in the end.
Anyway, given your rather ho-hum reaction to the Wii, what are your thoughts on the Wii U? Will you be buying one (if you haven't already), or will you pass it by in favor of the PS4 or whatever the next Xbox is called?
Hey, thanks for stopping by Bryan!
ReplyDeleteYou know, I've never quite put my finger on WHY the Wii never tracked well in my house. I mean, I still have working NES, SNES, etc - I love the Nintendo franchises.
I think the social weaknesses made a big difference in my house, where most of my friends play PS3 or Xbox 360, and my youngest enjoys games like Casle Crashers and Little Big Planet. Not just playing online, but the trophies, the content sharing and the conversations.
I will eventually likely get a Wii U - getting these big shiny toys is my primary hobby. But it will come in behind the Sony or Microsoft systems I suspect. There are things about the Wii U that have interested me, but nothing that has just completely 'WOWED' me - yet. That said? Metroid, Zelda, Fire Emblem - those are franchises that could swing me around at some point.
"I have owned every Nintendo console (except the Virtual Boy)..."
ReplyDeleteGlad you let us know from the start you aren't a true Nintendo fan! *closes out tab
*sees comment, "I will eventually likely get a Wii U - getting these big shiny toys is my primary hobby. But it will come in behind the Sony or Microsoft systems I suspect."
*Further admission to not being a true Nintendo fan. Didn't own the epic Virtual Boy, and will buy the next microwave ovens from Microsoft and Sony first!? Haters gonna hate...
It's actually interesting how each generation (well, the last 2 anyway), has been very different. The PS2, Xbox, and GameCube generation started off with me buying a GameCube day one, and getting the PS2 as a Christmas gift a few years later. The Xbox was purchased "refurbed" after the first 2, but I ended up enjoying the Xbox most of all.
This gen started off with the Wii being purchased first, then the PS3 getting added to the collection only because it was free from a friend, just had to spend $80 to get it fixed. The Wii has been our go to system for most gaming though, even though I have several PS3 games (and Wii) not played yet. The Virtual Console and Mario titles have been a huge hit with Bean 1, and Mrs. C and I really enjoyed the co-op gaming in NSMBW and DKCR.
I personally enjoyed several FPS games on the Wii, with World at War being my most played because of the online (and a good chunk of those hours being spent on beating Veteran difficulty). I really Metroid Prime 3: Corruption, and it was my first Metroid Prime game to beat.
The Wii had several games that I wish had been advertised a bit more, so more gamers might have known about them and given them a chance, like ExciteBots. The online aspect didn't bother me a WHOLE lot, but it was a bit aggravating seeing Nintendo fail on some basic areas like patching (Metroid: Other M having to be "patched" with an SD card...you serious Nintendo?).
On your list of Wii titles you're hoping to play eventually, are you planning on purchasing Pandora's Tower day one, or get it later? I'm really hating some March right now, because of several titles that month, and the bank account not liking it.
Many good points there Chalgyr. Certainly can't argue with the weak online, shovelware and some motion issues.
ReplyDeleteFor me the Wii was the first home console I've owned in a very long time. In fact I think the TurboGrafx16 in 1989/90 was the last one. :) Based on not having my old consoles the Virtual Console feature was HUGE for me. I thought this was brilliant and have really enjoyed revisiting some of these games.
As a side note, of the 12 VC titles I've purchased, 10 of them I owned previously on the original hardware. The only outliers were Super Mario Land and Zelda: A Link to the past. I do plan to continue to branch out to other titles, but perhaps this means my initial push was for nostalgia. Super Metroid and Bonk's Revenge are on my short list.
Though I also continue to collect Wii titles and there are plenty of good ones available. At some point I'll think about the Wii U more, but for now I have no plans to buy.