Chalgyr's Game RoomChalgyr's Game Room
  • Home
  • About us
    • Staff
    • Cookie Policy (US)
    • Privacy Statement (US)
  • Articles
    • Interviews
    • GamingThoughts
    • Game Of The Year(s)
      • Games of the Year 2021
      • Games of the Year 2020
      • Games of the Year 2019
      • Games of the Decade
      • Games of the Year 2018
      • Games of the Year 2017
      • Games of the Year 2016
      • Games of the Year 2015
      • Games of the Year 2014
    • Jaggy’s Corner
    • Memorable Music
  • Review Database
    • Hardware & Software
    • Retro Reflections
    • Beeps and Beers
  • News
    • News Archives
Search Chalgyr's Game Room
DreamController.com – Affiliate

DreamController Summer Sale
Code SUMMER20

  • Full article feed
  • Contact us
  • Cookie Policy (US)
  • Privacy Statement (US)
© 2022 Chalgyr's Game Room All Rights Reserved.
Reading: Neo ATLAS 1469 – Switch Review
Share
Notification Show More
Latest News
PC Games Show Reveals Puzzle Adventure Backfirewall_!
June 24, 2022
Summer Showcase: Upcoming Titles, Release Dates, and More from Freedom Games!
June 23, 2022
SpellForce 3 – Reforced Review
June 23, 2022
Announcing Demonschool by Necrosoft Games Releasing in 2023!
June 22, 2022
The Amulet of AmunRun Review
June 22, 2022
Aa
Chalgyr's Game RoomChalgyr's Game Room
Aa
Search Chalgyr's Game Room
  • Home
  • About us
    • Staff
    • Cookie Policy (US)
    • Privacy Statement (US)
  • Articles
    • Interviews
    • GamingThoughts
    • Game Of The Year(s)
    • Jaggy’s Corner
    • Memorable Music
  • Review Database
    • Hardware & Software
    • Retro Reflections
    • Beeps and Beers
  • News
    • News Archives
Follow US
  • Full article feed
  • Contact us
  • Cookie Policy (US)
  • Privacy Statement (US)
© Chalgyr's Game Room 2009-2022. All rights reserved.
Nintendo SwitchReviewReviews and Previews

Neo ATLAS 1469 – Switch Review

Nick
Nick April 12, 2019
Share
6 Min Read
SHARE

Neo ATLAS 1469 is an interesting title – a simulation game at its core with some other interesting elements sprinkled in. At its best, this title is ambitious. At its worst, Neo ATLAS 1469 can find itself somewhat lacking in identity. It was one of those games that got off to kind of a rocky start with me, but as I spent more time with it, Neo ATLAS 1469 grew on me.

Why do I say things were somewhat rocky to start? The biggest issue is the tutorial / introductory period. You need to work through oodles of text and there is no means of skipping it (well, you kind of can, but you kind of can’t as you still have to do the tasks set forth in the tutorial whether you want to read the accompanying words or not) or saving partway through, so make sure you have a decent chunk of time set aside when you kick this one off. From there, it is pretty clear that the developers at ARTDINK had a lot of ideas they were trying to fit into one package. This is also a lot of text to be had here – like visual novel levels of text. That is not necessarily a bad thing – I enjoy dialog and some narrative to go along with my game, but I can see that aspect being a frustration for players just looking to sink their teeth into the meat of the content.

Once you get through the lengthy introduction and get to assemble your crew, it is time to head out to sea. The idea is that you are going to build your own trading company, but a major part of that is exploration. You will rely on your admirals to help execute on your exploration plan, each one with different abilities as they disperse the fog of war around the map. They return with a report of their findings, which is an interesting third-person way to receive information like this. You can find out if they encountered hazards, found land or potentially unlocked side-quests. If you agree with these findings, they are locked in – if you disagree, the potential for new discovery still awaits. It is an interesting, if somewhat odd mechanic that mashes up some randomly generated items with set ones to help create the world as your fleets go out to explore.

While exploration is the most important and, at least for me, interesting part of the process, it is really more of a foundation for what is to come. Once you start to flesh out the world through exploration, you then find yourself with trade routes that serve as the lifeblood to your burgeoning trading company. These, combined with the aforementioned missions, serve as something of a payoff for the exploration component, and it is nice getting the rewards to come in, but they feel somewhat thin compared to the exploration aspect. There is combat that can occur as well, but similar to the trading operations, streamlined options make the game approachable, but also somewhat shallow and not as interesting as it probably could have been.

From a management standpoint, it makes sense to have a high, bird’s-eye view of things, and that is not uncommon in a simulation title of this nature. However, much of what happens just feels like busywork that I am intentionally a couple of steps removed from due to the nature of the game. Quests and exploration are the high points, with the occasional kraken or pirate encounter tossed in for good measure, but even the combat lacks much in the way of feeling rewarding. The first time I killed a kraken it was pretty cool, but a dozen krakens later, and I was really not all that excited by them.

In terms of presentation, Neo ATLAS 1469 is solid if unspectacular. The visuals are kind of neat, with splashes of color that remind me of actual, old parchment maps. This is actually based on a game for the Vita, and as such has had a slight visual refresh, though it is not going to blow anyone away either. Even during the narrative portions, you are getting still images and not movies. It gets the job down. The same can be said of the sound and music. They are both there, they did not offend me in any way, but there was nothing particularly memorable that I took from the audio either.

It was actually kind of nice to see a full simulation title like this on the Nintendo Switch, and it all works just fine, even if the content is not going to be for everyone. With loads of text and a somewhat distanced, managerial perspective that keeps quests and combat accessible while at the same time not being all that exciting, this is what Neo ATLAS 1469. It is fun revealing the world through exploration, but everything else is simplified almost to a fault, making for a shallow experience while at sea.

Score: 6.5 / 10
TAGGED: Arc System Works, Artdink, console, Neo ATLAS 1469, Nintendo, Nintendo Switch, NIS America, review, Switch
Nick April 12, 2019
Share this Article
Facebook TwitterEmail
Share
Posted by Nick
Follow:
Owner, Founder, Editor in Chief—Currently a reviewer for Chalgyr's Game Room covering all platforms
Previous Article Haxor Launches for PC on April 12th 2019
Next Article Hob The Definitive Edition Launching for Nintendo Switch

Stay Connected

Facebook Like
Twitter Follow
Instagram Follow
Youtube Subscribe
Member of
Ad imageAd image

DreamController.com – Affiliate

DreamController Summer Sale
Code SUMMER20

AllKeyShop.com (UK) – Affiliate

You can also check out

SpellForce 3 – Reforced Review

8 Min Read

The Amulet of AmunRun Review

16 Min Read

Dungeon Defenders: Awakened Review

5 Min Read

fault – StP – LIGHTKRAVTE Review

7 Min Read
//

We at CGR are a team from various backgrounds that have come together to bring you what you want to know most about a game. Is it worth it? Or not?

JenEricDesigns – Coffee that ships to the US and Canada

JenEricDesigns Coffee website
Light, Medium and Dark Roast Coffee available.

Renaissance Press

Renaissance Press
Diverse Canadian Voices - Printed, Ebook and Audiobooks available.

Contact us

We try to stay up to date with all gaming news but as you know that can be really hard to do.

So if you think that we could be interested in your title reach out to us at Nick@chalgyr.com!

Chalgyr's Game RoomChalgyr's Game Room
Follow US

© Chalgyr's Game Room 2009-2022. All rights reserved.

Manage Cookie Consent
To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage vendors Read more about these purposes
Preferences
{title} {title} {title}
Welcome Back!

Sign in to your account

Lost your password?