Subdivision Infinity DX is a fun little arcade space shooter that provides a handful of hours’ worth of space-based action. While it may not be best in class, Subdivision Infinity DX offers plenty of fun at a scandalously low price (seriously, only $15 USD on Steam). With its share of great moments and beautiful scenes, Subdivision Infinity DX is a jewel in the rough and worth every penny. From hardcore space simulation fans (like me) to someone just looking for a different type of shooter, MistFly Games’ Subdivision Infinity DX is the game for you.
I do have to say that I was shocked at discovering Subdivision Infinity DX was a port of a mobile game. In fact, I thought, when I heard it, that it was a joke, but it was not. Simply put, Subdivision Infinity DX is one of the best ports I have ever played.
Now, Subdivision Infinity might be an excellent port but it does run into some limitations. Combat, though exciting, does feel repetitive by the end of the game, and though it feels deep at time, gameplay in the long run, feels relatively shallow. Where it really succeeds though, is in level and ship design. I had to double-take, then triple-take in some of the levels because there was no way that some of those could look good on a mobile device (but I was wrong).
Ripping through wreckage at breakneck speeds while trying to out fly a dozen drones and a freaking battleship is extremely exciting and paced incredibly well, however it is thrown a bit off when the game is, by way of being a mobile title, consistently pushing you to replay levels time and time again to grind for resources or content. Many of the game’s ships are not accessible with a standard playthrough (i.e. no grinding), and the way that the resources function in game, by way of random drops, make it difficult to really try out each particular weapon.
By forcing players to go back and constantly replay the same 11-14 minute mission with the hopes of landing some ultra-rare blueprint drop, you are diluting what could be a more significant arcade-style shooter. Even with the need to grind if you want better gear (a trait more often found in RPG titles and less in arcade-style shooters), it is still a fun game, just annoyingly repetitive at times.