Zurich, Switzerland - September 5, 2022 - Stray Fawn Studio has announced that The Wandering Village is set to launch into Steam Early Access on September 14th ($24.99) for PC, Mac, and Linux. Inspired by Hayao Miyazaki’s Nausicaä of the Valley of the Wind, The Wandering Village is a unique city-builder set atop the back of a giant roaming creature known as Onbu.
Combining city-building and resource management with rogue-like and survival elements, players will need to forge a close relationship with the giant creature if they’re to endure the dangerous, post-apocalyptic world. From farming crops and gathering rare resources, to scouting the environment and expanding their settlement, players must maintain the creature’s health while balancing the needs of their villagers if they’re both to survive.
Faced with merciless weather, bloodsucking parasites, poisonous spores, and limited resources, settling on the back of a living, breathing beast won’t always be easy. Reacting to unique opportunities and environmental threats, while adapting your village and its needs as you travel through a variety of dangerous biomes, is key to the player’s journey.
Forging a relationship between the villagers and Onbu might be challenging at times, as their interests often don’t align. As a living creature, its unique body poses its own challenges for your village design. There’s every chance a spike may have grown where villagers intended to place their kitchen, while a failed harvest may cause desperation and tempt villagers to draw blood from the creature for food.
Successfully backed on Kickstarter and after three years of development, The Wandering Village has climbed into the top 30 most wishlisted games on Steam. Available in Steam Early Access for PC, Mac, and Linux for $24.99 on September 14th, this marks only the beginning of Onbu’s journey. The Wandering Village will also make its way to Xbox Game Preview in 2023.
Key features
● Build a unique village on the back of a giant creature known as Onbu
● Farm various crops to feed your villagers
● Send out foraging missions to gather rare resources
● Survive a variety of different biomes and events
● Build a relationship with a giant beast and influence its actions
● Research and construct a variety of different buildings
● Ecology/Biology-inspired gameplay
● Unique art style with a blend of 3D and hand-drawn, hand-animated 2D graphics
Links
● Steam: here
● Website: here
About Stray Fawn Studio
Stray Fawn Studio is an indie game studio based in Zürich, Switzerland. Procedural content generation and the simulation of living worlds form the core of the studio’s creations. The studio has developed and published three games so far: 'Niche - a genetics survival game', 'Nimbatus - The Space Drone Constructor', and the mobile game 'Niche - Breed and Evolve'. It was founded in 2016 by Micha Stettler, a space enthusiast software engineer, and Philomena Schwab, a biology-loving game designer.
Article by: Susan N.
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