Aldric Chang, CEO of Spiral Up Games, shares: "We are stoked for the launch of Dungeon Inn and eagerly anticipate its reception. This game introduces a unique blend of cozy resource management and turn-based strategy while managing an inn amidst the rivalry of two guilds. We believe the game's charming art, playful tale and puzzle elements promises an engaging and adorable experience for players."
Pay Off Your Debts By Starting the Dungeon Inn Today!
Hack'n'Slash Card Game 'Liberte' Coming to Xbox Series X|S!
Liberte - Main Features:
- hack'n'slash in the reality of revolution;
- Lovecraftian mysteries;
- dynamic battles;
- a plot that combines political intrigue with the occult;
- a unique card system.
Memorable Music in Gaming #57
This week we’re all about the unsettling side of the soundtrack. These 5 are a masterclass in using a cacophony of sounds to create a vibe that at once screams “You’re not welcome here. Turn back before it’s too late!”
Megaman X7 | PS2 | Soul Asylum
Look at the name. It’s called Soul Asylum. Is it any surprise it sounds the way
it does?
I’m not familiar with the lore of Mega Man, so I’m not sure
how well this fits with the philosophy of the X series. Its repetitive tones,
however, are effective in setting an unnerving vibe.
Mega Man X7 OST, T14: Soul Asylum - Crimson Palace Stage 2
Half Life 2 | PC | Radio
To me the Seven Hour War is perhaps this series’ scariest narrative. Think about
it: the entirety of Earth and its denizens under the absolute control of the
Combine in one average school day.
If the Combine Theme is successful
in conjuring up images of the alien army winning the battlefield; then Radio is
all about the post-apocalyptic aftermath of their brutal success.
The
distorted scream alone is enough to give one proper nightmares.
Half life 2 - Radio scary extended
Silent Hill 3 | PS2 | Prayer
Don’t act surprised, you knew Mr. Yamaoka would be on the list when you read the
intro.
Throat singing is never not cool. This style of singing just
fits the atmosphere of Silent Hill. It sounds motivated and driven, like there’s
a ritualistic purpose to all this.
I also urge you to listen to
Nature Ganganbaigal’s segment in the heavy metal choir from Doom Eternal.
Silent Hill 3 OST - Prayer
Earthbound | SNES | Giygas
Giygas terrifies me—not just as an antagonist, but because of what it
represents. It's an abstract, unknowable force. The boss fight isn't against a
character; it's against the entire screen.
If I were a sentient audio
format, this is the last theme I'd want to encounter in a dark alley.
Earthbound / Mother 2 Soundtrack: Final Battle (Giygas)
Control | PC | Metamorphosis
Control’s soundtrack is one of the best out there. The entire thing is hollow
and stark, very much like the Brutalist architecture so prevalent in the
game.
I find it cool that Martin Stig Andersen - one half of the
composer duo - is allowed to live out his signature audio design that he
perfected in Limbo and Inside.
Metamorphosis - Control Original Soundtrack
Article by: Hamza
Servonauts Now Available on PC and Nintendo Switch!
GAME FEATURES
Build a Station and Pipeline
Refine the Right Fuels
Up to Four-Player Co-op
Try Forever Skies Demo on PlayStation 5 Right Now!
Collect Your Bricks and Race to the Top in Bridge Race!
Official eShop Description:
Key Features:
- Build and Race Across Endless Levels: Endless opportunities to stack, race, and win!
- Customize Your Look: Unlock skins and colors to personalize your bricks and character.
- Expand Your Castle: Use extra bricks to grow your castle and boost your standing.
- Face Bonus & Boss Levels: Take on special stages and earn rewards to stay ahead of the game.
Game Info:
Build Your Illegal Mining Operation in EcoGnomix on Nintendo Switch!
WHAT IS ECOGNOMIX?
GAME FEATURES
Build Your Little Gnome Village
Strategic Rogulite Runs
A Different Team For Every Expedition
Progress With Every Run
Pets hotel Launched on Xbox Series X|S - PlayStation Version Coming Soon!
November 6th, 2024 | Pets Hotel, a relaxing simulator that lets you take on the role of a pet hotel owner, will soon debut on Xbox Series X|S consoles. The release date is set for November 8th. Pets Hotel stands out with its calming gameplay, a wide range of available pets, and extensive opportunities for designing and expanding the hotel. The game has already been released on PC and will be available on PlayStation 5 in the coming months.
The simulator was developed by the Polish studio Games Incubator, known for its animal series of games, including Animal Shelter. The game first launched on PC, where it currently holds 83% positive reviews on Steam. Ultimate Games SA is responsible for preparing and releasing the game on consoles.
Pets Hotel is a relaxing first-person perspective (FPP) game that allows you to manage a newly opened pet hotel. The gameplay involves running and overseeing the hotel, taking proper care of and playing with pets, and managing financial matters to maintain a balance between the hotel's income and expenses.
Guests at the player-run hotel include cats, dogs, rabbits, turtles, and various species of fish. Each guest has specific requirements for food, care, and living conditions.
The creators of Pets Hotel have included extensive options for hotel development. At the start of the game, the resort is modest, but as you progress, you can expand it with additional rooms and attractions for the animals. Players also have the ability to hire and manage employees.
Pets Hotel – main features:
- managing a pet hotel;
- relaxing and calming gameplay;
- a variety of animals, including dogs, cats, rabbits, and more;
- engaging in care and fun activities;
- expanding and developing the hotel.
Pets Hotel is set to release on Xbox Series X|S on November 8, 2024, with a PlayStation 5 release planned for 2025.
Shadows are Alive - PC(Steam) Preview
Shadows are Alive by developer Futura Games and publisher TheGamePublisher.com—PC(Steam) review written by Richard with a copy provided by the publisher.
Estimated reading time: 11 minutes
Overall Summary:
Simulation Village Builder Sengoku Dynasty 1.0 is Out on PC!
Jan Cieslar, CEO of Superkami, comments “We are grateful for Sengoku Dynasty’s time in Early Access and all the feedback we've received from our community. You've helped shape the game into what it is today. We're excited about Sengoku Dynasty’s future—there’s still much to come in 2025, including console ports that will bring the game to new players for the first time.”
About Superkami
About Toplitz Productions:
First Person Narrative Game 'Back Then' Out on PC and PlayStation 5!
FEATURES
- In-depth narrative and storytelling experience.
- Detective exploration and puzzles.
- Creative gameplay and events related to Alzheimer’s and forgetfulness.
- Inspired by personal events, involving the team's loved ones and family.
A LETTER FROM THE PRODUCER AND CO-FOUNDER OF THE STUDIO
History & Accomplishments of Back Then
CONTACTS AND LINKS
- Linktree: https://linktr.ee/BackThenGame
- Twitter: https://twitter.com/BackThenGame
- Website: https://octopusembrace.com/
- PlayStation: https://store.playstation.com/pt-pt/concept/10005526
- Steam: https://store.steampowered.com/app/1573860/Back_Then/
- GOG: https://www.gog.com/en/game/back_then
- Epic Store: https://store.epicgames.com/pt-BR/p/back-then-2072ca
- Spotify: https://shorturl.at/hPHFv
Tokyo Clanpool Coming to Nintendo Switch and GoG!
Key Features:
- Experience a dynamic dungeon RPG set in near-future Tokyo!
- Act as the young Prime Minister of Japan and her moe cabinet members.
- Earn the approval of the citizenry for valuable bonuses or lose support for your mission!
- Navigate mazelike dungeons in first-person perspective and engage in turn-based combat.
- Use special attacks like Sacred Union to gain the upper hand against powerful monsters!
- Alter the structure of dungeons by breaking walls, floating or digging tunnels.
- Customize class abilities and skills with the use of different Digiskins!
About Tokyo Clanpool
Save the town of Honeywood in EPIC NPC MAN NICE DAY FOR FISHING!
There’s something in them there waters…
14/11/24 –
Viva La Dirt League, FusionPlay and Team17 Digital have teamed up to
bring you the first official game set in Viva La Dirt League’s world of
Azerim! Bust out those fishing rods and prepare to face ultimate evil.
Then take ‘em down: hook, line and sinker!
Epic NPC Man Nice Day For Fishing will
have you step into the waders of Baelin, to defend Azerim and help out
the beloved characters from the Epic NPC Man series. Unlock spells,
fight powerful aquatic adversaries and experience the ultimate in
fishing-based combat! Also, you get to collect hats, who doesn’t love a
hat collection?
Epic NPC Man Nice Day For Fishing releases 2025.
To keep up to date with Epic NPC Man Nice Day For Fishing please visit our Website, Steam.
About FusionPlay
FusionPlay GmbH is an Indie developer and micro-publisher from Leipzig, Germany. FusionPlay is designing creative games fuelled by fresh, one-of-a-kind concepts. As a publisher, they port indie games from regional studios and bring them to market. FusionPlay develops, ports, and publishes for Sony PlayStation 4, 5, VR and VR2, PC, and Nintendo Switch.
FusionPlay is a member of the German games association.
Weblink: www.fusion-play.com
About Viva La Dirt League
Viva La Dirt League (VLDL) is a New Zealand-based YouTube channel and
studio, renownedfor hilarious and creative comedy skits. Founded by
Rowan Bettjeman, Alan Morrison, and Adam King, VLDL rose to fame with
parody gaming videos, notably the hit 'Epic NPC Man' series. With their
unique blend of humor, creativity, and camaraderie, VLDL has built an
exceptional on-screen and off-screen team, earning a devoted global
fanbase of millions. Their success is a testament to genuine friendship,
creativity, and gaming passion.
AboutTeam17 Digital
Founded in 1990, Team17 Digital is a leading developer, video games
label, and creativepartner for developers around the world. Part of
Team17 Group plc, whichfloated on AIM in 2018, Team17 Digital has an
extensive portfolio of over 120 titles, and fully encapsulates the
spirit of independent games. Winner of the ‘Publishing Star’ award at
the 2023 Develop: Star Awards, Team17 Digital has assembled a portfolio
of multi-award-winning and award-nominated in-housebrands include Hell Let Loose, Golf With Your Friends, The Escapists, and the iconic Worms franchise, alongside its games label partner titles, including the award-winning games Blasphemous, Greak: Memories of Azur, DREDGE, and the Overcooked! franchise. Visit www.team17.com for more info.
“PlayStation” and “PS5” are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
Nintendo Switch is a trademark of Nintendo.Inc.
Article by: Susan N.
Sea Power: Naval Combat in the Missile Age - PC Preview
Sea Power: Naval Combat in the Missile Age by developer Triassic Games and publisher Microprose Games—PC (Steam) preview written by Robert with a copy provided by the publisher.
Estimated reading time: 7 minutes
Sea Power: Naval Combat in the Missile Age is developed by
Triassic Games and published by MicroProse Software; we would like to thank
them both for providing a free Steam key for the purpose of this preview.
Placing you in command of either NATO or Warsaw Pact nations, Sea Power is an
incredibly detailed simulation of modern naval combat and will test you every
step of the way. In my ten plus years of covering games, few have broken me the
way that Sea Power has; exceptionally detailed both in presentation and in
gameplay mechanics. Sea Power is less video game and more a test of your naval
warfare knowledge.
From antisubmarine warfare to duking it out with broadsides
from a destroyer to air-based combat patrols, Sea Power has it all ... and
that's what broke me. Currently in its Early Access stage, Sea Power: Naval
Combat in the Missile Age will force you to go back to school to learn the ins
and outs of modern combat; prepare yourself, as Sea Power is the most
unforgiving strategy game that I've played in years, if ever.
And it's currently not worth the time investment necessary to learn the ins/outs of the game. I say this not because it's a bad game, to the contrary in fact. Sea Power is excellently detailed with robust mechanics and a push / pull to engagements that can be incredibly tense. Where it fails to capture an audience is in the lack of presentation or tutorials. Simply put, it's a mess to have to learn without a guiding hand and unfortunately as of the authoring of this article, there is no onboarding whatsoever.
That lack of tutorials / guides in such a detailed game
absolutely knocked the wind out of my sails, especially because you need to
have intimate knowledge of your warships, rotary craft, and aircraft. It
doesn't stop there, though. In addition to the various craft that you need to
be intimately aware of, you need to detailed information know about their
armaments. Without any sort of guide or informative screens, Sea Power is a slog.
Outside of the vertical cliff that one might call a learning curve, Sea Power
is an absolute dream for the more strategically minded among you.
So, what does Sea Power do right? Well, everything except
for onboarding and a suite of tutorials, two things that I'm hoping will come
in the future as its Early Access stage continues. Individual units, from the
venerable Grumman F-14 Tomcat to the rotary powerhouse, Bell's AH-1 Cobra
attack helicopter, to the entire swathe of United States Naval warships and
submarines ... the sheer number of units that you'll need to have detailed
knowledge of. For the hardcore strategy wargamer that has the patience to learn
the nitty-gritty details of each and every weapon system, support system, or
unit's capabilities, Sea Power is nearly perfect.
Often compared to the current king-of-the-hill in Combined Arms simulation, Command: Modern Operations, Sea Power is just as detailed, just as intricate, and just as daunting to learn. That's why the lack of onboarding is so detrimental to Sea Power's initial presentation. Once you're able to muddle your way through the game's systems, assuming you're able to keep the various submenus (which is really what the game is) in mind, you'll be rewarded with some spectacular fights.
Where Sea Power really outdoes its Command: Modern
Operations contemporary is in the graphics area; veterans of the deeply
strategic wargaming genre will be delighted to know that the level of
individual unit detail is absolutely astounding in the best of ways. Models are
extremely faithful to their real-world counterparts, down to the types of
aircraft that can be carried in helicopter hangars to the individual CWIS and
torpedo launchers ... everything is animated to an extreme degree that gives me
the warm-and-fuzzies every time I see a missile launch. It's truly amazing; for
example, each ship has radar dishes on them and depending on the type of radar
being used, or if any are at all, the individual radars on each ship will be
animated. Triassic Games has truly outdone themselves with regard to the level
of detail. Once proper tutorials / in-game onboarding has become a thing, Sea
Power will be the reigning naval wargame.
Pairing well with the level of graphical detail is the soundscape that Triassic has implemented—while I think that some sounds (like the 5" guns found on many destroyers) are a bit weak and not quite punchy enough, the overwhelming majority of sounds are simply wonderful. The professional sailor soundscape that's used for radio transmissions is incredibly immersive and one of my favorite bits in Sea Power. While not quite as good as the professional-under-stress soundscape found in the original Homeworld games, Sea Power's attention to aural detail is laudable. Some sounds, like the whir of a rotary craft's blades are mixed a little loud, to the point of distraction at times.
If you have the time and wherewithal to learn Sea Power: Naval Combat in the Missile Age is setting itself up to be the perfect foil for the current military sim king, Command: Modern Operations. The addition of highly detailed unit models and sound effects brings the combined arms strategic gameplay found in spreadsheet simulators like C:MO and Rule the Waves 3 into the 21st century. Though an absolute bear to learn if you're new to the genre, experienced wargamers will have a blast in Sea Power, as long as they enjoy technical reference sheets and a lot of submenus. While it's still early in its development, what is here is incredibly detailed, incredibly difficult, incredibly rewarding, and perhaps most of all, incredibly immersive. Time will tell if Sea Power maintains its upward trajectory of excellence, but if what's here is any indication, we'll be talking about Sea Power in awed tones for years to come.