Shadows are Alive by developer Futura Games and publisher TheGamePublisher.com—PC(Steam) review written by Richard with a copy provided by the publisher.
Estimated reading time: 11 minutes
The Metal Slug series has been around for a long time, and despite its age, the titles tend to stand the test of time. They have a fun, colorful visual style that ages gracefully...
In this open-world game you are challenged with turning a hostile planet into a habitable haven for all of human kind. You have the ability and equipment to temper the climate, and to create a breathable atmosphere!
Dungeon Inn is a cozy strategy management game that has an amusing story. The premise? Sara and her crew end up trifling with a scary dragon who catches them red-handed stealing from him.
Ahro is an interesting introspective on what it's like to deal with anxiety and/or depression portrayed in a 2D adventure style gameplay. Exploring against a timer that keeps ticking until your next breakdown...
Come one! Come All! Listen as we regale you with details of a vampire game that fully released on May 8th with more content, bosses, and just loads of fun!
Hey! Have you ever heard the ghost story about the "Bansh-Otome Ghost"? They say she roams web forums for victims. If you stay up too late...
Going into Natsu-Mon I wasn't sure what to expect. I watched the trailer and knew it was about a ten-year-old boy on summer vacation and from what I saw it looked like a mix of Harvest Moon and Animal Crossing...
8-Bit Adventures 2: The Adventures of Squishy, is finally here on consoles! Who's Squishy you ask? Squishy is your robot and totally the main protagonist.
Placing you in command of either NATO or Warsaw Pact nations, Sea Power is an incredibly detailed simulation of modern naval combat and will test you every step of the way.
Shadows are Alive by developer Futura Games and publisher TheGamePublisher.com—PC(Steam) review written by Richard with a copy provided by the publisher.
Jan Cieslar, CEO of Superkami, comments “We are grateful for Sengoku Dynasty’s time in Early Access and all the feedback we've received from our community. You've helped shape the game into what it is today. We're excited about Sengoku Dynasty’s future—there’s still much to come in 2025, including console ports that will bring the game to new players for the first time.”
14/11/24 –
Viva La Dirt League, FusionPlay and Team17 Digital have teamed up to
bring you the first official game set in Viva La Dirt League’s world of
Azerim! Bust out those fishing rods and prepare to face ultimate evil.
Then take ‘em down: hook, line and sinker!
Epic NPC Man Nice Day For Fishing will
have you step into the waders of Baelin, to defend Azerim and help out
the beloved characters from the Epic NPC Man series. Unlock spells,
fight powerful aquatic adversaries and experience the ultimate in
fishing-based combat! Also, you get to collect hats, who doesn’t love a
hat collection?
Epic NPC Man Nice Day For Fishing releases 2025.
To keep up to date with Epic NPC Man Nice Day For Fishing please visit our Website, Steam.
About FusionPlay
FusionPlay GmbH is an Indie developer and micro-publisher from Leipzig, Germany. FusionPlay is designing creative games fuelled by fresh, one-of-a-kind concepts. As a publisher, they port indie games from regional studios and bring them to market. FusionPlay develops, ports, and publishes for Sony PlayStation 4, 5, VR and VR2, PC, and Nintendo Switch.
FusionPlay is a member of the German games association.
Weblink: www.fusion-play.com
About Viva La Dirt League
Viva La Dirt League (VLDL) is a New Zealand-based YouTube channel and
studio, renownedfor hilarious and creative comedy skits. Founded by
Rowan Bettjeman, Alan Morrison, and Adam King, VLDL rose to fame with
parody gaming videos, notably the hit 'Epic NPC Man' series. With their
unique blend of humor, creativity, and camaraderie, VLDL has built an
exceptional on-screen and off-screen team, earning a devoted global
fanbase of millions. Their success is a testament to genuine friendship,
creativity, and gaming passion.
AboutTeam17 Digital
Founded in 1990, Team17 Digital is a leading developer, video games
label, and creativepartner for developers around the world. Part of
Team17 Group plc, whichfloated on AIM in 2018, Team17 Digital has an
extensive portfolio of over 120 titles, and fully encapsulates the
spirit of independent games. Winner of the ‘Publishing Star’ award at
the 2023 Develop: Star Awards, Team17 Digital has assembled a portfolio
of multi-award-winning and award-nominated in-housebrands include Hell Let Loose, Golf With Your Friends, The Escapists, and the iconic Worms franchise, alongside its games label partner titles, including the award-winning games Blasphemous, Greak: Memories of Azur, DREDGE, and the Overcooked! franchise. Visit www.team17.com for more info.
“PlayStation” and “PS5” are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
Nintendo Switch is a trademark of Nintendo.Inc.
Article by: Susan N.
Sea Power: Naval Combat in the Missile Age by developer Triassic Games and publisher Microprose Games—PC (Steam) preview written by Robert with a copy provided by the publisher.
Estimated reading time: 7 minutes
Sea Power: Naval Combat in the Missile Age is developed by
Triassic Games and published by MicroProse Software; we would like to thank
them both for providing a free Steam key for the purpose of this preview.
Placing you in command of either NATO or Warsaw Pact nations, Sea Power is an
incredibly detailed simulation of modern naval combat and will test you every
step of the way. In my ten plus years of covering games, few have broken me the
way that Sea Power has; exceptionally detailed both in presentation and in
gameplay mechanics. Sea Power is less video game and more a test of your naval
warfare knowledge.
From antisubmarine warfare to duking it out with broadsides
from a destroyer to air-based combat patrols, Sea Power has it all ... and
that's what broke me. Currently in its Early Access stage, Sea Power: Naval
Combat in the Missile Age will force you to go back to school to learn the ins
and outs of modern combat; prepare yourself, as Sea Power is the most
unforgiving strategy game that I've played in years, if ever.
And it's currently not worth the time investment necessary to learn the ins/outs of the game. I say this not because it's a bad game, to the contrary in fact. Sea Power is excellently detailed with robust mechanics and a push / pull to engagements that can be incredibly tense. Where it fails to capture an audience is in the lack of presentation or tutorials. Simply put, it's a mess to have to learn without a guiding hand and unfortunately as of the authoring of this article, there is no onboarding whatsoever.
That lack of tutorials / guides in such a detailed game
absolutely knocked the wind out of my sails, especially because you need to
have intimate knowledge of your warships, rotary craft, and aircraft. It
doesn't stop there, though. In addition to the various craft that you need to
be intimately aware of, you need to detailed information know about their
armaments. Without any sort of guide or informative screens, Sea Power is a slog.
Outside of the vertical cliff that one might call a learning curve, Sea Power
is an absolute dream for the more strategically minded among you.
So, what does Sea Power do right? Well, everything except
for onboarding and a suite of tutorials, two things that I'm hoping will come
in the future as its Early Access stage continues. Individual units, from the
venerable Grumman F-14 Tomcat to the rotary powerhouse, Bell's AH-1 Cobra
attack helicopter, to the entire swathe of United States Naval warships and
submarines ... the sheer number of units that you'll need to have detailed
knowledge of. For the hardcore strategy wargamer that has the patience to learn
the nitty-gritty details of each and every weapon system, support system, or
unit's capabilities, Sea Power is nearly perfect.
Often compared to the current king-of-the-hill in Combined Arms simulation, Command: Modern Operations, Sea Power is just as detailed, just as intricate, and just as daunting to learn. That's why the lack of onboarding is so detrimental to Sea Power's initial presentation. Once you're able to muddle your way through the game's systems, assuming you're able to keep the various submenus (which is really what the game is) in mind, you'll be rewarded with some spectacular fights.
Where Sea Power really outdoes its Command: Modern
Operations contemporary is in the graphics area; veterans of the deeply
strategic wargaming genre will be delighted to know that the level of
individual unit detail is absolutely astounding in the best of ways. Models are
extremely faithful to their real-world counterparts, down to the types of
aircraft that can be carried in helicopter hangars to the individual CWIS and
torpedo launchers ... everything is animated to an extreme degree that gives me
the warm-and-fuzzies every time I see a missile launch. It's truly amazing; for
example, each ship has radar dishes on them and depending on the type of radar
being used, or if any are at all, the individual radars on each ship will be
animated. Triassic Games has truly outdone themselves with regard to the level
of detail. Once proper tutorials / in-game onboarding has become a thing, Sea
Power will be the reigning naval wargame.
Pairing well with the level of graphical detail is the soundscape that Triassic has implemented—while I think that some sounds (like the 5" guns found on many destroyers) are a bit weak and not quite punchy enough, the overwhelming majority of sounds are simply wonderful. The professional sailor soundscape that's used for radio transmissions is incredibly immersive and one of my favorite bits in Sea Power. While not quite as good as the professional-under-stress soundscape found in the original Homeworld games, Sea Power's attention to aural detail is laudable. Some sounds, like the whir of a rotary craft's blades are mixed a little loud, to the point of distraction at times.
If you have the time and wherewithal to learn Sea Power: Naval Combat in the Missile Age is setting itself up to be the perfect foil for the current military sim king, Command: Modern Operations. The addition of highly detailed unit models and sound effects brings the combined arms strategic gameplay found in spreadsheet simulators like C:MO and Rule the Waves 3 into the 21st century. Though an absolute bear to learn if you're new to the genre, experienced wargamers will have a blast in Sea Power, as long as they enjoy technical reference sheets and a lot of submenus. While it's still early in its development, what is here is incredibly detailed, incredibly difficult, incredibly rewarding, and perhaps most of all, incredibly immersive. Time will tell if Sea Power maintains its upward trajectory of excellence, but if what's here is any indication, we'll be talking about Sea Power in awed tones for years to come.
Hey! Have you ever heard the ghost story about the "Bansh-Otome Ghost"? They say she roams web forums for victims. If you stay up too late at night on the computer, scrolling through your favourite game reviews, you might catch a glimpse of her stalking you in the reflection of your screen. If that happens, I'm told you should NEVER stare her in the eyes, for if you do... She'll curse you, leaving you itching to read her future content... forever! But that's just a silly ghost story! *Laugh* There's no such things as gho---
[You happen to catch your reflection on a nearby screen as you're PM-ing to your friend online and notice a person standing behind you: a woman peering menacingly. Your eyes lock and you can feel a cold hand on your shoulder. Gulping, you turn around to find no one, but as you hear your friend PM chime you turn back only to come face to face with that horrifying smile. Your blood turns ice cold. As a ghostly whisper of a voice says...]
"Let me show you another world. A world where your choices could find you a handful of lovers. An Otome experience that could change you *She licks her lips* forever!" She reaches past your head and pulls out...
A Switch!
~
Welcome to the Hidden Realm
9 R.I.P is a roller-coaster of an adventure that throws our lovely high school protagonist, Misa Isshiki, into a paranormal world of Ghosts, Wraiths, Spirits and Demons. Bad enough that our sweet heroine is conflicted about her life goals like choosing the right career path, but having an over-bearing mother, that has control over her every choice, she ends up getting entangled with the dead on the other side. She'll have to be quick on her feet and smart to survive the threat of those who wish to steal away the warmth of a living human being. Will she manage to resist the allure of the other side, or will she drown in the temptation of handsome individuals with tortured souls?
A Cast to Die For
I had to brace myself for the sheer size of available bachelors that 9 R.I.P had to offer. As the title implies, there are 9 gorgeous guys that come with their own troubled past. Depending on your choices, there are four available story-lines that will have two LIs (Love Interests) per story arc! Buckle up and remember to bring your love busting gear, because this game doesn't hold back with its dearly departed bachelors.
Kureha (VA: Masuda Toshiki) {My Hero Academia}
Reliable Cinnamon roll
Afraid of Ghost Stories (Even though he's a ghost)
Murderously Good Looking
Appearance: 5'9. Young-Adult. Black, short, spiky bang hair, with a highlight strip of red in the front. Red eyes. Wears a fancy white kimono and sports a katana.
Known as one of the school's Seven Wonders, Kureha, or Kara Kara, is rumoured to wander the halls in search of other wandering individuals. If you hear a voice and a cold presence, don't turn around, for you might end up his next victim... Is what everyone is fooled to believe, but really, Kureha is nothing more than a sweet bundle of nerves who's sole purpose is to regain his lost memories. How did he die and why does everyone call him a murderer?
Hibiki (VA: Toki Shunichi) {Piofiore, Dairoku, Virche}
Suicidally Protective
Dangerously Cuddly
Dandere Boy
Appearance: 5'4. Highschooler. Short black hair, parted in the middle. Grey eyes. Wears a school uniform dating back to 1940's with a noose around his neck.
Another one of the school's Seven Wonders, Hibiki is known as 'Grasp in the Mirror', a boy who lives within the second floor stairwell landing mirror and is desperate for the warmth of others. If you linger too closely to his mirror you might be dragged in and trapped FOREVER! OR perhaps you can save him by offering the one thing he truly needs: Good companionship! Hopefully you can balance his extreme loneliness with your love!
50 First Dates
Pretty Boy Popstar (Who doesn't sing)
Love at First Sight
Appearance: 5'5. Young-Adult. Short blond hair parted to the side. Amber eyes. Wears a white long-sleeved shirt, jacket, ankle high boots, jeans, sporting necklaces and multiple ear piercings.
Sena is the town's local rumoured ghost who appears at the beach-side park. Titled “The Boy who Gazes at the Stars” our young idol has no idea that he is dead. He thinks he's being sneaky by visiting his childhood hometown and avoiding his rabid fans by being 'Incognito'. A member of the hit J-Pop group S-Crown, our poor boy has a bad case of memory reset, trapping him in a groundhog day scenario, except his brain rewinds to the day he arrived in town, forgetting anybody or any place he visited before. Can you help our lost starry eyed celebrity come to terms with his reality?
Koyo (VA: Suzuki Ryota) {Jack Jeanne, Tengoku Struggle}
Modern Day Youtuber
A Masked Sweetheart
Killer Followers
Appearance: 5'6. Young-Adult. Light brown, bowl cut hairstyle with green undertones. Amber eyes. Wears baggy pants, bracelets and ear piercing, black t-shirt with a vest and sports a bandana.
Ever hear of the folklore about “Merry Mary”? A local legend about a ghost who calls upon you from the beyond through your cell phone, leaving you connected to your loved ones who have departed to the afterlife. Koyo keeps himself busy by trying to dissuade those who may have suicidal thoughts. He never imagined he'd have such an important job to fulfill when he crossed over. Before, when he was alive, he would connect to the world through online streaming. Going by 'Yozora', he played through horror games to keep people connected. But, one day, one of his fans got a little too obsessed with him. What better way to make him all yours then to end ones life?
Minami (VA: Okamoto Nobuhiko) {Radiant Tale, Cupid Parasite, Variable Barricade}
Devilishly Split Personality
Dream Eater
Sweet Tooth
Appearance: 5'2. Young-Man. Demon. Asymmetrical blunt bangs, black and short. Red eyes. Black nails. Wears loose fitted button-up white shirt, white suspenders. Ripped black legging and ankle high heels. Multiple necklaces, bracelets, chokers, flowers. Sporting horn like accessories.
Minami has no fancy lore to him as he lives within Hell itself. He's been on the search for a pure soul and just so happens to be drawn to yours. But this demon isn't any lesser being. Don't let his small stature deceive you as this Incubus craves a soul pact and can only tempt you through your dreams. Will you be able to keep your heart strong? Or will it waver under his teasing gaze and never ending sinful playfulness?
Seiya (VA: Tachibana Shinnosuke) {Piofiore, Atelier Series, Blue Lock}
Hopeless Romantic
Exorcise my Heart
Purify by Touch
Appearance: 6'2. Young-Adult. Asymmetrical blunt bangs, white and short. Blue eyes. Wears holy robes, boots, gloves, capelet and decorative pendants.
If there are Demons in Hell, then Reapers are also present. Here comes my man Seiya, who is the warden over those who have committed the most heinous of crimes in life and are due to serve their sentence in Hell. He is dutiful and serious, but can't seem to rein in his own emotions when he has such lovely company distracting him. Having never really had the time to socialize, he's a guy who easily takes a situation and turns it into the most uncomfortable of misunderstandings. Stare at him too long and he'll believe you've fallen madly in love with him. Once you've piqued his interest he'll never let you go.
Yukimaro (VA: KENN) {Cupid Parasite, Bustafellow, Sympathy Kiss}
Spirit Puppy
Endless Hunger
Resident Ikemen
Appearance: 5'8. Young-Adult. Ankle length Blond hair with a orange braided ribbon. Amber eyes. Wears a fancy orange and white kimono, sporting a decorative choker.
Pray long enough at a shrine and you may end up with your own Spirit Guardian. Yukimaro is a godling in training and has picked you to help him ascend into godhood. If he can guide you to walk down the right career path, he'll succeed in his mission. Careful, as this youthful spirit is chock full of energy that may be either comforting or annoying. Perhaps while you sit back and listen to his positive attitude you might be able to make him see humans as more then just 'A Test”!
Koharu (VA: Akazami Ryohei) {Radiant Tale}
Cooking Mama “Urgh” Daddy?
Haunting Presence
Wax on, Wax off
Appearance: 5'9. Young-Adult. Long brown hair tied up in a ponytail, spiky bangs. Amber eyes. Right eye scarred. Wears a purple ritual style kimono, belts and hanging pendant necklace.
Ever been haunted before? Well, if you don't perform a proper ritual on a Ouija Board you'll have this heartthrob chasing after you. Goodbye? More like HELLO! Koharu will stick to you like glue so you'll learn a long hard lesson about never messing up sacred rituals again. Think no one can see him? WRONG! He can choose to live in the spirit world or mortal realm. When he's not pestering you he'll take the time to cook and teach you long forgotten spells that may just land the both of you in hot water.
??? (VA: Amasaki Kouhei) {Cupid Parasite, Piofiore}
Protector of Souls
Wearer of Pink
Not a Little Boy
Let's just say, you'll have to work hard and be patient to unlock this Lover!
Otherworldly Music
One of the many things that stood out to me in 9 R.I.P was how catchy the score was. Each character has their own theme song that really brings out each character's personality. You'll also have your basic environment and/or mood music pieces that will set the tone for the rest of the game. I admit that there were moments where I took the time to jam out to certain character's sound tracks. If I could give some examples I'd say that Sena's, Koyo's, Minami's and Seiya's have the beats that I live for.
Hauntingly Breathtaking
Artistically, the game is a visual enjoyment. The colours do a great job at setting the tone for the entire game and character designs are also no joke. Designer Yuuya graciously gave us another taste of their talent, like they did back in Cafe Enchante, so the recognition was welcoming. Even the text box and menu design were noticeably creative. The other thing that stood out to me was that each character had a floral pattern to represent where they were killed, making something like blood a little more interesting than just a normal splotch. Very unique indeed.
One way Ticket to the Netherworld
Overall, the gameplay and story were quite interesting. The entire game focuses on having to make hard life changing decisions and a huge spotlight on death and some may not feel comfortable with this kind of approach to dark romance. I wouldn't recommend this to those who have a hard time on this theme, considering most endings just end up making you feel bittersweet. Emphasis on the BITTER and SWEET!
Til Death do Us Part
To conclude, 9 R.I.P was a trip that took me down some dark narrow hallways. More risks than rewards, but I've always been one to like a story that isn't always finishing on a happy note. With the multitude of available bachelors to choose from, you should be able to connect with one of our dearly departed souls. I give this game my rating of 8 out of 10 for making me just... FEEL!
~
If you'll excuse me, I have other poor unfortunate souls to corrupt--- I mean, convert, over to the wonderful world of Otome! *Cackles wickedly before sinking into the floor*